//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "imageloadwrapper.h" bool ConvertImageToRGB( const byte *pubImageData, int cubImageData, CUtlBuffer &bufOutput, int &width, int &height ) { bool bSuccess = false; if ( GetJpegDimensions( pubImageData, cubImageData, (uint32&)width, (uint32&)height ) ) { bSuccess = ConvertJpegToRGB( pubImageData, cubImageData, bufOutput, width, height ); } else if ( GetPNGDimensions( pubImageData, cubImageData, (uint32&)width, (uint32&)height ) ) { if ( ConvertPNGToRGBA( pubImageData, cubImageData, bufOutput, width, height ) ) bSuccess = BConvertRGBAToRGB( bufOutput, width, height ); } else if ( GetTGADimensions( cubImageData, (char*)pubImageData, &width, &height ) ) { byte *pubRGB = NULL; int cubRGB = 0; bSuccess = LoadTGA( cubImageData, (char*)pubImageData, &pubRGB, &cubRGB, &width, &height ); if ( bSuccess ) { bufOutput.CopyBuffer( pubRGB, cubRGB ); delete [] pubRGB; bSuccess = BConvertRGBAToRGB( bufOutput, width, height ); } } return bSuccess; } bool ConvertImageToRGBA( const byte *pubImageData, int cubImageData, CUtlBuffer &bufOutput, int &width, int &height ) { bool bSuccess = false; if ( GetJpegDimensions( pubImageData, cubImageData, (uint32&)width, (uint32&)height ) ) { bSuccess = ConvertJpegToRGBA( pubImageData, cubImageData, bufOutput, width, height ); } else if ( GetPNGDimensions( pubImageData, cubImageData, (uint32&)width, (uint32&)height ) ) { bSuccess = ConvertPNGToRGBA( pubImageData, cubImageData, bufOutput, width, height ); } else if ( GetTGADimensions( cubImageData, (char*)pubImageData, &width, &height ) ) { byte *pubRGB = NULL; int cubRGB = 0; bSuccess = LoadTGA( cubImageData, (char*)pubImageData, &pubRGB, &cubRGB, &width, &height ); if ( bSuccess ) { bufOutput.CopyBuffer( pubRGB, cubRGB ); delete [] pubRGB; } } return bSuccess; }