//----------------------------------------------------------------------------- // DEDICATED_MAIN.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR ".." $Macro OUTBINDIR "$SRCDIR\..\game" $Macro OUTBINNAME "srcds" [$WINDOWS||$X360] $Macro OUTBINNAME "srcds_osx" [$OSXALL] $Macro OUTBINNAME "srcds_linux" [$LINUXALL] $Include "$SRCDIR\vpc_scripts\source_exe_base.vpc" $Include "$SRCDIR\tier0\tier0_exclude.vpc" $Include "$SRCDIR\tier1\tier1_exclude.vpc" [$WINDOWS] $Include "$SRCDIR\vstdlib\vstdlib_exclude.vpc" [$WINDOWS] $Configuration { $Linker [$WINDOWS] { $AdditionalDependencies "$BASE Advapi32.lib" $EnableLargeAddresses "Support Addresses Larger Than 2 Gigabytes (/LARGEADDRESSAWARE)" $FixedBaseAddress "Generate a relocation section (/FIXED:NO)" } } $Project "Dedicated_main" { $Folder "Source Files" { $File "main.cpp" $File "$SRCDIR\common\SteamAppStartup.cpp" $File "$SRCDIR\common\SteamAppStartup.h" } $Folder "Resources" { $File "$SRCDIR\launcher\res\launcher.ico" $File "dedicated_main.rc" } }