//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "quakedef.h" #include "filetransfermgr.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" CFileTransferMgr::CFileTransferMgr() { } CFileTransferMgr::~CFileTransferMgr() { } FileTransferID_t CFileTransferMgr::StartSending( INetChannel *pDest, const void *pUserData, int userDataLength, const char *pFileData, int fileLength, int bytesPerSecond ) { return 0; } void CFileTransferMgr::HandleClientDisconnect( INetChannel *pChannel ) { } void CFileTransferMgr::HandleReceivedData( INetChannel *pChannel, const void *pData, int len ) { } int CFileTransferMgr::FirstIncoming() const { return 0; } int CFileTransferMgr::NextIncoming( int i ) const { return 0; } int CFileTransferMgr::InvalidIncoming() const { return 0; } void CFileTransferMgr::GetIncomingUserData( int i, const void* &pData, int &dataLen ) { }