//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include #include #include #include #include "hltvdemo.h" #include "hltvserver.h" #include "demo.h" #include "host_cmd.h" #include "proto_version.h" #include "demofile/demoformat.h" #include "filesystem_engine.h" #include "net.h" #include "networkstringtable.h" #include "dt_common_eng.h" #include "host.h" #include "server.h" #include "networkstringtableclient.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" extern CNetworkStringTableContainer *networkStringTableContainerServer; ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CHLTVDemoRecorder::CHLTVDemoRecorder() { m_bIsRecording = false; } CHLTVDemoRecorder::~CHLTVDemoRecorder() { StopRecording(); } void CHLTVDemoRecorder::StartAutoRecording() { char fileName[MAX_OSPATH]; tm today; VCRHook_LocalTime( &today ); Q_snprintf( fileName, sizeof(fileName), "auto-%04i%02i%02i-%02i%02i-%s.dem", 1900 + today.tm_year, today.tm_mon+1, today.tm_mday, today.tm_hour, today.tm_min, hltv->GetMapName() ); StartRecording( fileName, false ); } void CHLTVDemoRecorder::StartRecording( const char *filename, bool bContinuously ) { StopRecording(); // stop if we're already recording if ( !m_DemoFile.Open( filename, false ) ) { ConMsg ("StartRecording: couldn't open demo file %s.\n", filename ); return; } ConMsg ("Recording SourceTV demo to %s...\n", filename); demoheader_t *dh = &m_DemoFile.m_DemoHeader; // open demo header file containing sigondata Q_memset( dh, 0, sizeof(demoheader_t)); Q_strncpy( dh->demofilestamp, DEMO_HEADER_ID, sizeof(dh->demofilestamp) ); dh->demoprotocol = DEMO_PROTOCOL; dh->networkprotocol = PROTOCOL_VERSION; Q_strncpy( dh->mapname, hltv->GetMapName(), sizeof( dh->mapname ) ); char szGameDir[MAX_OSPATH]; Q_strncpy(szGameDir, com_gamedir, sizeof( szGameDir ) ); Q_FileBase ( szGameDir, dh->gamedirectory, sizeof( dh->gamedirectory ) ); Q_strncpy( dh->servername, host_name.GetString(), sizeof( dh->servername ) ); Q_strncpy( dh->clientname, "SourceTV Demo", sizeof( dh->servername ) ); // write demo file header info m_DemoFile.WriteDemoHeader(); dh->signonlength = WriteSignonData(); // demoheader will be written when demo is closed m_nFrameCount = 0; m_nStartTick = host_tickcount; // Demo playback should read this as an incoming message. // Write the client's realtime value out so we can synchronize the reads. m_DemoFile.WriteCmdHeader( dem_synctick, 0 ); m_bIsRecording = true; m_SequenceInfo = 1; m_nDeltaTick = -1; } bool CHLTVDemoRecorder::IsRecording() { return m_bIsRecording; } void CHLTVDemoRecorder::StopRecording() { if ( !m_bIsRecording ) return; // Demo playback should read this as an incoming message. m_DemoFile.WriteCmdHeader( dem_stop, GetRecordingTick() ); // update demo header info m_DemoFile.m_DemoHeader.playback_ticks = GetRecordingTick(); m_DemoFile.m_DemoHeader.playback_time = host_state.interval_per_tick * GetRecordingTick(); m_DemoFile.m_DemoHeader.playback_frames = m_nFrameCount; // write updated version m_DemoFile.WriteDemoHeader(); m_DemoFile.Close(); m_bIsRecording = false; // clear writing data buffer if ( m_MessageData.GetBasePointer() ) { delete [] m_MessageData.GetBasePointer(); m_MessageData.StartWriting( NULL, 0 ); } ConMsg("Completed SourceTV demo \"%s\", recording time %.1f\n", m_DemoFile.m_szFileName, m_DemoFile.m_DemoHeader.playback_time ); } CDemoFile *CHLTVDemoRecorder::GetDemoFile() { return &m_DemoFile; } int CHLTVDemoRecorder::GetRecordingTick( void ) { return host_tickcount - m_nStartTick; } void CHLTVDemoRecorder::WriteServerInfo() { ALIGN4 byte buffer[ NET_MAX_PAYLOAD ] ALIGN4_POST; bf_write msg( "CHLTVDemoRecorder::WriteServerInfo", buffer, sizeof( buffer ) ); SVC_ServerInfo serverinfo; // create serverinfo message // on the master demos are using sv object, on relays hltv CBaseServer *pServer = hltv->IsMasterProxy()?(CBaseServer*)(&sv):(CBaseServer*)(hltv); hltv->FillServerInfo( serverinfo ); // fill rest of info message serverinfo.WriteToBuffer( msg ); // send first tick NET_Tick signonTick( m_nSignonTick, 0, 0 ); signonTick.WriteToBuffer( msg ); // write stringtable baselines #ifndef SHARED_NET_STRING_TABLES pServer->m_StringTables->WriteBaselines( msg ); #endif // Write replicated ConVars to non-listen server clients only NET_SetConVar convars; // build a list of all replicated convars Host_BuildConVarUpdateMessage( &convars, FCVAR_REPLICATED, true ); if ( hltv->IsMasterProxy() ) { // for SourceTV server demos write set "tv_transmitall 1" even // if it's off for the real broadcast NET_SetConVar::cvar_t acvar; Q_strncpy( acvar.name, "tv_transmitall", MAX_OSPATH ); Q_strncpy( acvar.value, "1", MAX_OSPATH ); convars.m_ConVars.AddToTail( acvar ); } // write convars to demo convars.WriteToBuffer( msg ); // send signon state NET_SignonState signonMsg( SIGNONSTATE_NEW, pServer->GetSpawnCount() ); signonMsg.WriteToBuffer( msg ); WriteMessages( dem_signon, msg ); } void CHLTVDemoRecorder::RecordCommand( const char *cmdstring ) { if ( !IsRecording() ) return; if ( !cmdstring || !cmdstring[0] ) return; m_DemoFile.WriteConsoleCommand( cmdstring, GetRecordingTick() ); } void CHLTVDemoRecorder::RecordServerClasses( ServerClass *pClasses ) { char *pBigBuffer; CUtlBuffer bigBuff; int buffSize = 256*1024; if ( !IsX360() ) { pBigBuffer = (char*)stackalloc( buffSize ); } else { // keep temp large allocations off of stack bigBuff.EnsureCapacity( buffSize ); pBigBuffer = (char*)bigBuff.Base(); } bf_write buf( pBigBuffer, buffSize ); // Send SendTable info. DataTable_WriteSendTablesBuffer( pClasses, &buf ); // Send class descriptions. DataTable_WriteClassInfosBuffer( pClasses, &buf ); // Now write the buffer into the demo file m_DemoFile.WriteNetworkDataTables( &buf, GetRecordingTick() ); } void CHLTVDemoRecorder::RecordStringTables() { // !KLUDGE! It would be nice if the bit buffer could write into a stream // with the power to grow itself. But it can't. Hence this really bad // kludge void *data = NULL; int dataLen = 512 * 1024; while ( dataLen <= DEMO_FILE_MAX_STRINGTABLE_SIZE ) { data = realloc( data, dataLen ); bf_write buf( data, dataLen ); buf.SetDebugName("CHLTVDemoRecorder_StringTables"); buf.SetAssertOnOverflow( false ); // Doesn't turn off all the spew / asserts, but turns off one networkStringTableContainerServer->WriteStringTables( buf ); // Did we fit? if ( !buf.IsOverflowed() ) { // Now write the buffer into the demo file m_DemoFile.WriteStringTables( &buf, GetRecordingTick() ); break; } // Didn't fit. Try doubling the size of the buffer dataLen *= 2; } if ( dataLen > DEMO_FILE_MAX_STRINGTABLE_SIZE ) { Warning( "Failed to RecordStringTables. Trying to record string table that's bigger than max string table size\n" ); } free(data); } int CHLTVDemoRecorder::WriteSignonData() { int start = m_DemoFile.GetCurPos( false ); // on the master demos are using sv object, on relays hltv CBaseServer *pServer = hltv->IsMasterProxy()?(CBaseServer*)(&sv):(CBaseServer*)(hltv); m_nSignonTick = pServer->m_nTickCount; WriteServerInfo(); RecordServerClasses( serverGameDLL->GetAllServerClasses() ); RecordStringTables(); ALIGN4 byte buffer[ NET_MAX_PAYLOAD ] ALIGN4_POST; bf_write msg( "CHLTVDemo::WriteSignonData", buffer, sizeof( buffer ) ); // use your class infos, CRC is correct SVC_ClassInfo classmsg( true, pServer->serverclasses ); classmsg.WriteToBuffer( msg ); // Write the regular signon now msg.WriteBits( hltv->m_Signon.GetData(), hltv->m_Signon.GetNumBitsWritten() ); // write new state NET_SignonState signonMsg1( SIGNONSTATE_PRESPAWN, pServer->GetSpawnCount() ); signonMsg1.WriteToBuffer( msg ); WriteMessages( dem_signon, msg ); msg.Reset(); // set view entity SVC_SetView viewent( hltv->m_nViewEntity ); viewent.WriteToBuffer( msg ); // Spawned into server, not fully active, though NET_SignonState signonMsg2( SIGNONSTATE_SPAWN, pServer->GetSpawnCount() ); signonMsg2.WriteToBuffer( msg ); WriteMessages( dem_signon, msg ); return m_DemoFile.GetCurPos( false ) - start; } void CHLTVDemoRecorder::WriteFrame( CHLTVFrame *pFrame ) { ALIGN4 byte buffer[ NET_MAX_PAYLOAD ] ALIGN4_POST; bf_write msg( "CHLTVDemo::RecordFrame", buffer, sizeof( buffer ) ); assert( hltv->IsMasterProxy() ); // this works only on the master since we use sv. //first write reliable data bf_write *data = &pFrame->m_Messages[HLTV_BUFFER_RELIABLE]; if ( data->GetNumBitsWritten() ) msg.WriteBits( data->GetBasePointer(), data->GetNumBitsWritten() ); //now send snapshot data // send tick time NET_Tick tickmsg( pFrame->tick_count, host_frametime_unbounded, host_frametime_stddeviation ); tickmsg.WriteToBuffer( msg ); #ifndef SHARED_NET_STRING_TABLES // Update shared client/server string tables. Must be done before sending entities sv.m_StringTables->WriteUpdateMessage( NULL, max( m_nSignonTick, m_nDeltaTick ), msg ); #endif // get delta frame CClientFrame *deltaFrame = hltv->GetClientFrame( m_nDeltaTick ); // NULL if delta_tick is not found or -1 // send entity update, delta compressed if deltaFrame != NULL sv.WriteDeltaEntities( hltv->m_MasterClient, pFrame, deltaFrame, msg ); // send all unreliable temp ents between last and current frame CFrameSnapshot * fromSnapshot = deltaFrame?deltaFrame->GetSnapshot():NULL; sv.WriteTempEntities( hltv->m_MasterClient, pFrame->GetSnapshot(), fromSnapshot, msg, 255 ); // write sound data data = &pFrame->m_Messages[HLTV_BUFFER_SOUNDS]; if ( data->GetNumBitsWritten() ) msg.WriteBits( data->GetBasePointer(), data->GetNumBitsWritten() ); // write voice data data = &pFrame->m_Messages[HLTV_BUFFER_VOICE]; if ( data->GetNumBitsWritten() ) msg.WriteBits( data->GetBasePointer(), data->GetNumBitsWritten() ); // last write unreliable data data = &pFrame->m_Messages[HLTV_BUFFER_UNRELIABLE]; if ( data->GetNumBitsWritten() ) msg.WriteBits( data->GetBasePointer(), data->GetNumBitsWritten() ); // update delta tick just like fakeclients do m_nDeltaTick = pFrame->tick_count; // write packet to demo file WriteMessages( dem_packet, msg ); } void CHLTVDemoRecorder::WriteMessages( unsigned char cmd, bf_write &message ) { int len = message.GetNumBytesWritten(); if (len <= 0) return; // fill last bits in last byte with NOP if necessary int nRemainingBits = message.GetNumBitsWritten() % 8; if ( nRemainingBits > 0 && nRemainingBits <= (8-NETMSG_TYPE_BITS) ) { message.WriteUBitLong( net_NOP, NETMSG_TYPE_BITS ); } Assert( len < NET_MAX_MESSAGE ); // if signondata read as fast as possible, no rewind // and wait for packet time // byte cmd = (m_pDemoFileHeader != NULL) ? dem_signon : dem_packet; if ( cmd == dem_packet ) { m_nFrameCount++; } // write command & time m_DemoFile.WriteCmdHeader( cmd, GetRecordingTick() ); // write NULL democmdinfo just to keep same format as client demos democmdinfo_t info; Q_memset( &info, 0, sizeof( info ) ); m_DemoFile.WriteCmdInfo( info ); // write continously increasing sequence numbers m_DemoFile.WriteSequenceInfo( m_SequenceInfo, m_SequenceInfo ); m_SequenceInfo++; // Output the buffer. Skip the network packet stuff. m_DemoFile.WriteRawData( (char*)message.GetBasePointer(), len ); if ( tv_debug.GetInt() > 1 ) { Msg( "Writing SourceTV demo message %i bytes at file pos %i\n", len, m_DemoFile.GetCurPos( false ) ); } } void CHLTVDemoRecorder::RecordMessages(bf_read &data, int bits) { // create buffer if not there yet if ( m_MessageData.GetBasePointer() == NULL ) { m_MessageData.StartWriting( new unsigned char[NET_MAX_PAYLOAD], NET_MAX_PAYLOAD ); } if ( bits>0 ) { m_MessageData.WriteBitsFromBuffer( &data, bits ); Assert( !m_MessageData.IsOverflowed() ); } } void CHLTVDemoRecorder::RecordPacket() { if( m_MessageData.GetBasePointer() ) { WriteMessages( dem_packet, m_MessageData ); m_MessageData.Reset(); // clear message buffer } }