//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include #include #include #include "materialsystem/imaterialproxy.h" #include "materialproxyfactory.h" #include "toolframework/itoolframework.h" #include "toolframework/itoolsystem.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" extern CSysModule *g_ClientDLLModule; IMaterialProxy *CMaterialProxyFactory::CreateProxy( const char *proxyName ) { #if !defined(SWDS) IMaterialProxy *materialProxy = LookupProxy( proxyName, Sys_GetFactory( g_ClientDLLModule ) ); // If the client didn't have it and we're in tool mode, ask the tools... if ( toolframework->InToolMode() && !materialProxy ) { materialProxy = toolframework->LookupProxy( proxyName ); } if( !materialProxy ) { ConDMsg( "Can't find material proxy \"%s\"\n", proxyName ); return NULL; } return materialProxy; #else return NULL; #endif } void CMaterialProxyFactory::DeleteProxy( IMaterialProxy *pProxy ) { // how do you delete something generated by an interface.h factory? if( pProxy ) { pProxy->Release(); } } //----------------------------------------------------------------------------- // Look up proxy //----------------------------------------------------------------------------- IMaterialProxy *CMaterialProxyFactory::LookupProxy( const char *proxyName, CreateInterfaceFn factory ) { if( !factory ) return NULL; // allocate exactly enough memory for the versioned name on the stack. char *proxyVersionedName; int buflen = Q_strlen( proxyName ) + Q_strlen( IMATERIAL_PROXY_INTERFACE_VERSION ) + 1; proxyVersionedName = ( char * )_alloca( buflen ); Q_strncpy( proxyVersionedName, proxyName, buflen ); Q_strncat( proxyVersionedName, IMATERIAL_PROXY_INTERFACE_VERSION, buflen, COPY_ALL_CHARACTERS ); return ( IMaterialProxy * )factory( proxyVersionedName, NULL ); }