//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #if !defined( SV_FILTER_H ) #define SV_FILTER_H #ifdef _WIN32 #pragma once #endif #include "utlvector.h" #include "userid.h" #include "vfilter.h" // Renamed to avoid conflict with Microsoft's filter.h void Filter_Init( void ); void Filter_Shutdown( void ); bool Filter_ShouldDiscardID( unsigned int userid ); bool Filter_ShouldDiscard( const netadr_t& adr ); void Filter_SendBan( const netadr_t& adr ); const char *GetUserIDString( const USERID_t& id ); bool Filter_IsUserBanned( const USERID_t& userid ); extern CUtlVector< ipfilter_t > g_IPFilters; extern CUtlVector< userfilter_t > g_UserFilters; #endif // SV_FILTER_H