//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //=============================================================================// #include "client_pch.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" ConVar vgui_nav_lock( "vgui_nav_lock", "0", FCVAR_DEVELOPMENTONLY ); ConVar vgui_nav_lock_default_button( "vgui_nav_lock_default_button", "0", FCVAR_DEVELOPMENTONLY ); //----------------------------------------------------------------------------- // Purpose: Determine length of text string // Input : *font - // *fmt - // ... - // Output : //----------------------------------------------------------------------------- int DrawTextLen( vgui::HFont font, const wchar_t *text ) { int len = wcslen( text ); int x = 0; vgui::surface()->DrawSetTextFont( font ); for ( int i = 0 ; i < len; i++ ) { int a, b, c; vgui::surface()->GetCharABCwide( font, text[i], a, b, c ); // Ignore a if ( i != 0 ) x += a; x += b; if ( i != len - 1 ) x += c; } return x; } //----------------------------------------------------------------------------- // Purpose: Draws colored text to a vgui panel // Input : *font - font to use // x - position of text // y - // r - color of text // g - // b - // a - alpha ( 0 = opaque, 255 = transparent ) // *fmt - va_* text string // ... - // Output : int - horizontal # of pixels drawn //----------------------------------------------------------------------------- int DrawColoredText( vgui::HFont font, int x, int y, int r, int g, int b, int a, const wchar_t *text ) { int len = wcslen( text ); if ( len <= 0 ) return x; MatSysQueueMark( g_pMaterialSystem, "DrawColoredText\n" ); vgui::surface()->DrawSetTextFont( font ); vgui::surface()->DrawSetTextPos( x, y ); vgui::surface()->DrawSetTextColor( r, g, b, a ); int pixels = DrawTextLen( font, text ); vgui::surface()->DrawPrintText( text, len ); MatSysQueueMark( g_pMaterialSystem, "END DrawColoredText\n" ); return x + pixels; } int DrawColoredText( vgui::HFont font, int x, int y, Color clr, const wchar_t *text ) { int r, g, b, a; clr.GetColor( r, g, b, a ); return ::DrawColoredText( font, x, y, r, g, b, a, text); } int DrawCenteredColoredText( vgui::HFont font, int left, int top, int right, int bottom, Color clr, const wchar_t *text ) { int textHeight = vgui::surface()->GetFontTall( font ); int textWidth = DrawTextLen( font, text ); return DrawColoredText( font, (right + left) / 2 - textWidth / 2, (bottom + top) / 2 - textHeight / 2, clr, text ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CBasePanel::CBasePanel( vgui::Panel *parent, char const *panelName ) : vgui::Panel( parent, panelName ) { vgui::ivgui()->AddTickSignal( GetVPanel() ); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- CBasePanel::~CBasePanel( void ) { } void CBasePanel::OnTick() { if ( vgui_nav_lock.GetInt() > 0 ) { vgui_nav_lock.SetValue( vgui_nav_lock.GetInt() - 1 ); } if ( vgui_nav_lock_default_button.GetInt() > 0 ) { vgui_nav_lock_default_button.SetValue( vgui_nav_lock_default_button.GetInt() - 1 ); } SetVisible( ShouldDraw() ); }