//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Client side view model implementation. Responsible for drawing // the view model. // // $NoKeywords: $ //=============================================================================// #ifndef C_BASEVIEWMODEL_H #define C_BASEVIEWMODEL_H #ifdef _WIN32 #pragma once #endif #include "c_baseanimating.h" #include "utlvector.h" #include "baseviewmodel_shared.h" #endif // C_BASEVIEWMODEL_H