//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef HUD_CHAT_H #define HUD_CHAT_H #ifdef _WIN32 #pragma once #endif #include class CHudChat : public CBaseHudChat { DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat ); public: CHudChat( const char *pElementName ); virtual void Init( void ); void MsgFunc_SayText(bf_read &msg); void MsgFunc_SayText2( bf_read &msg ); void MsgFunc_TextMsg(bf_read &msg); }; #endif //HUD_CHAT_H