//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "cbase.h" #include "proxyentity.h" #include "iclientrenderable.h" #include "toolframework_client.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Cleanup //----------------------------------------------------------------------------- void CEntityMaterialProxy::Release( void ) { delete this; } //----------------------------------------------------------------------------- // //----------------------------------------------------------------------------- void CEntityMaterialProxy::OnBind( void *pRenderable ) { if( !pRenderable ) { OnBindNotEntity( pRenderable ); return; } IClientRenderable *pRend = ( IClientRenderable* )pRenderable; C_BaseEntity *pEnt = pRend->GetIClientUnknown()->GetBaseEntity(); if ( pEnt ) { OnBind( pEnt ); if ( ToolsEnabled() ) { ToolFramework_RecordMaterialParams( GetMaterial() ); } } else { OnBindNotEntity( pRenderable ); } }