//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: implements various common send proxies // // $NoKeywords: $ //=============================================================================// #ifndef RECVPROXY_H #define RECVPROXY_H #include "dt_recv.h" class CRecvProxyData; // This converts the int stored in pData to an EHANDLE in pOut. void RecvProxy_IntToEHandle( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_IntToMoveParent( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_IntToColor32( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_IntSubOne( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_ShortSubOne( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_InterpolationAmountChanged( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_IntToModelIndex16_BackCompatible( const CRecvProxyData *pData, void *pStruct, void *pOut ); void RecvProxy_IntToModelIndex32_BackCompatible( const CRecvProxyData *pData, void *pStruct, void *pOut ); RecvProp RecvPropTime( const char *pVarName, int offset, int sizeofVar=SIZEOF_IGNORE ); #if !defined( NO_ENTITY_PREDICTION ) RecvProp RecvPropPredictableId( const char *pVarName, int offset, int sizeofVar=SIZEOF_IGNORE ); #endif RecvProp RecvPropEHandle( const char *pVarName, int offset, int sizeofVar=SIZEOF_IGNORE, RecvVarProxyFn proxyFn=RecvProxy_IntToEHandle ); RecvProp RecvPropBool( const char *pVarName, int offset, int sizeofVar ); RecvProp RecvPropBool( const char *pVarName, int offset, int sizeofVar, int flags, RecvVarProxyFn varProxy ); RecvProp RecvPropIntWithMinusOneFlag( const char *pVarName, int offset, int sizeofVar=SIZEOF_IGNORE, RecvVarProxyFn proxyFn=RecvProxy_IntSubOne ); #endif // RECVPROXY_H