//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef WEAPON_TFC_KNIFE_H #define WEAPON_TFC_KNIFE_H #ifdef _WIN32 #pragma once #endif #include "weapon_tfcbase.h" #include "weapon_tfc_crowbar.h" #if defined( CLIENT_DLL ) #define CTFCKnife C_TFCKnife #endif // ----------------------------------------------------------------------------- // // CTFCKnife class definition. // ----------------------------------------------------------------------------- // class CTFCKnife : public CTFCCrowbar { public: DECLARE_CLASS( CTFCKnife, CTFCCrowbar ); DECLARE_NETWORKCLASS(); DECLARE_PREDICTABLE(); #ifndef CLIENT_DLL DECLARE_DATADESC(); #endif CTFCKnife(); virtual void Precache(); virtual TFCWeaponID GetWeaponID( void ) const; private: CTFCKnife( const CTFCKnife & ) {} }; #endif // WEAPON_TFC_KNIFE_H