//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "BasePanel.h" #include "ControllerDialog.h" using namespace vgui; // memdbgon must be the last include file in a .cpp file!!! #include CControllerDialog::CControllerDialog( vgui::Panel *parent ) : BaseClass( parent, true ) // TRUE second param says we want the controller options { } void CControllerDialog::ApplySchemeSettings( vgui::IScheme *pScheme ) { BaseClass::ApplySchemeSettings( pScheme ); SetControlString( "TitleLabel", "#GameUI_Controller" ); }