//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Includes all the headers/declarations necessary to access the // engine interface // // $NoKeywords: $ //=============================================================================// #ifndef ENGINEINTERFACE_H #define ENGINEINTERFACE_H #ifdef _WIN32 #pragma once #endif // these stupid set of includes are required to use the cdll_int interface #include "mathlib/vector.h" //#include "wrect.h" #define IN_BUTTONS_H // engine interface #include "cdll_int.h" #include "icvar.h" // engine interface singleton accessors extern IVEngineClient *engine; extern class IGameUIFuncs *gameuifuncs; extern class IEngineSound *enginesound; extern class IMatchmaking *matchmaking; extern class IXboxSystem *xboxsystem; extern class IAchievementMgr *achievementmgr; extern class CSteamAPIContext *steamapicontext; #endif // ENGINEINTERFACE_H