//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef LABELEDCOMMANDCOMBOBOX_H #define LABELEDCOMMANDCOMBOBOX_H #ifdef _WIN32 #pragma once #endif #include #include #include #include "utlvector.h" class CLabeledCommandComboBox : public vgui::ComboBox { DECLARE_CLASS_SIMPLE( CLabeledCommandComboBox, vgui::ComboBox ); public: CLabeledCommandComboBox(vgui::Panel *parent, const char *panelName); ~CLabeledCommandComboBox(); virtual void DeleteAllItems(); virtual void AddItem(char const *text, char const *engineCommand); virtual void ActivateItem(int itemIndex); const char *GetActiveItemCommand(); void SetInitialItem(int itemIndex); void ApplyChanges(); void Reset(); bool HasBeenModified(); enum { MAX_NAME_LEN = 256, MAX_COMMAND_LEN = 256 }; private: MESSAGE_FUNC_CHARPTR( OnTextChanged, "TextChanged", text ); struct COMMANDITEM { char name[ MAX_NAME_LEN ]; char command[ MAX_COMMAND_LEN ]; int comboBoxID; }; CUtlVector< COMMANDITEM > m_Items; int m_iCurrentSelection; int m_iStartSelection; }; #endif // LABELEDCOMMANDCOMBOBOX_H