//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef OPTIONS_SUB_DIFFICULTY_H #define OPTIONS_SUB_DIFFICULTY_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/PropertyPage.h" //----------------------------------------------------------------------------- // Purpose: Difficulty selection options //----------------------------------------------------------------------------- class COptionsSubDifficulty : public vgui::PropertyPage { DECLARE_CLASS_SIMPLE( COptionsSubDifficulty, vgui::PropertyPage ); public: COptionsSubDifficulty(vgui::Panel *parent); virtual void OnResetData(); virtual void OnApplyChanges(); MESSAGE_FUNC( OnRadioButtonChecked, "RadioButtonChecked" ); private: vgui::RadioButton *m_pEasyRadio; vgui::RadioButton *m_pNormalRadio; vgui::RadioButton *m_pHardRadio; }; #endif // OPTIONS_SUB_DIFFICULTY_H