//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "OptionsSubGame.h" #include "BasePanel.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Purpose: Constructor //----------------------------------------------------------------------------- COptionsSubGame::COptionsSubGame( vgui::Panel *parent, const char *name ) : BaseClass( parent, name ) { SetDeleteSelfOnClose( true ); LoadControlSettings( "Resource/OptionsSubGame.res" ); } //----------------------------------------------------------------------------- // Purpose: Destructor //----------------------------------------------------------------------------- COptionsSubGame::~COptionsSubGame() { } void COptionsSubGame::OnClose( void ) { BasePanel()->RunCloseAnimation( "CloseOptionsSubGame" ); BaseClass::OnClose(); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void COptionsSubGame::OnCommand( const char *command ) { BaseClass::OnCommand( command ); }