//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef OPTIONS_SUB_GAME_H #define OPTIONS_SUB_GAME_H #ifdef _WIN32 #pragma once #endif #include "vgui_controls/Frame.h" //----------------------------------------------------------------------------- // Purpose: Game Settings, Part of OptionsDialog //----------------------------------------------------------------------------- class COptionsSubGame : public vgui::Frame { DECLARE_CLASS_SIMPLE( COptionsSubGame, vgui::Frame ); public: COptionsSubGame( vgui::Panel *parent, const char *name ); ~COptionsSubGame( void ); virtual void OnCommand( const char *command ); virtual void OnClose( void ); private: }; #endif // OPTIONS_SUB_GAME_H