//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef OPTIONS_SUB_HAPTICS_H #define OPTIONS_SUB_HAPTICS_H #ifdef _WIN32 #pragma once #endif #include #include "HapticControlBox.h" class CCvarNegateCheckButton; class CKeyToggleCheckButton; class CCvarToggleCheckButton; class CCvarSlider; namespace vgui { class Label; class Panel; } //----------------------------------------------------------------------------- // Purpose: Mouse Details, Part of OptionsDialog //----------------------------------------------------------------------------- class COptionsSubHaptics : public vgui::PropertyPage { DECLARE_CLASS_SIMPLE( COptionsSubHaptics, vgui::PropertyPage ); public: COptionsSubHaptics(vgui::Panel *parent); ~COptionsSubHaptics(); virtual void OnResetData(); virtual void OnApplyChanges(); virtual void OnCommand(const char *command); virtual void UpdateVehicleEnabled(void); protected: virtual void ApplySchemeSettings(vgui::IScheme *pScheme); private: MESSAGE_FUNC_PTR( OnControlModified, "ControlModified", panel ); MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel ); MESSAGE_FUNC_PTR( OnCheckButtonChecked, "CheckButtonChecked", panel ) { OnControlModified( panel ); } vgui::Label *m_pForceMasterPreLabel; CCvarSlider *m_pForceMasterSlider; vgui::Label *m_pForceRecoilPreLabel; CCvarSlider *m_pForceRecoilSlider; vgui::Label *m_pForceDamagePreLabel; CCvarSlider *m_pForceDamageSlider; vgui::Label *m_pForceMovementPreLabel; CCvarSlider *m_pForceMovementSlider; //Player vgui::Label *m_pPlayerBoxPreLabel; vgui::Label *m_pPlayerBoxScalePreLabel; CCvarSlider * m_pPlayerBoxScale; ControlBoxVisual* m_pPlayerBoxVisual; vgui::Label *m_pPlayerBoxStiffnessPreLabel; CCvarSlider *m_pPlayerBoxStiffnessSlider; vgui::Label *m_pPlayerBoxTurnPreLabel; CCvarSlider *m_pPlayerBoxTurnSlider; vgui::Label *m_pPlayerBoxAimPreLabel; CCvarSlider *m_pPlayerBoxAimSlider; //Vehicle vgui::Label *m_pVehicleBoxPreLabel; vgui::Label *m_pVehicleBoxScalePreLabel; CCvarSlider * m_pVehicleBoxScale; ControlBoxVisual* m_pVehicleBoxVisual; vgui::Label *m_pVehicleBoxStiffnessPreLabel; CCvarSlider * m_pVehicleBoxStiffnessSlider; vgui::Label *m_pVehicleBoxTurnPreLabel; CCvarSlider *m_pVehicleBoxTurnSlider; vgui::Label *m_pVehicleBoxAimPreLabel; CCvarSlider *m_pVehicleBoxAimSlider; //Control Box Stuff }; #endif // OPTIONS_SUB_MOUSE_H