//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "winlite.h" #include "Sys_Utils.h" #include "EngineInterface.h" #include "tier0/vcrmode.h" #if defined( _X360 ) #include "xbox/xbox_win32stubs.h" #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" #ifdef WIN32 const unsigned int SYS_NO_ERROR = NO_ERROR; const unsigned int SYS_ERROR_INVALID_HANDLE = ERROR_INVALID_HANDLE; void Sys_SetLastError(unsigned long error) { ::SetLastError(error); } unsigned long Sys_GetLastError() { return ::GetLastError(); } WHANDLE Sys_CreateMutex(const char *mutexName) { return (WHANDLE)::CreateMutex(NULL, FALSE, TEXT(mutexName)); } void Sys_ReleaseMutex(WHANDLE mutexHandle) { ::ReleaseMutex((HANDLE)mutexHandle); } const unsigned int SYS_WAIT_OBJECT_0 = WAIT_OBJECT_0; const unsigned int SYS_WAIT_ABANDONED = WAIT_ABANDONED; unsigned int Sys_WaitForSingleObject(WHANDLE mutexHandle, int milliseconds) { return VCRHook_WaitForSingleObject((HANDLE)mutexHandle, milliseconds); } unsigned int Sys_RegisterWindowMessage(const char *msgName) { return ::RegisterWindowMessage(msgName); } WHANDLE Sys_FindWindow(const char *className, const char *windowName) { return (WHANDLE)::FindWindow(className, windowName); } void Sys_EnumWindows(void *callbackFunction, int lparam) { ::EnumWindows((WNDENUMPROC)callbackFunction, lparam); } #ifndef _XBOX void Sys_GetWindowText(WHANDLE wnd, char *buffer, int bufferSize) { ::GetWindowText((HWND)wnd, buffer, bufferSize - 1); } #endif void Sys_PostMessage(WHANDLE wnd, unsigned int msg, unsigned int wParam, unsigned int lParam) { ::PostMessageA((HWND)wnd, msg, wParam, lParam); } #ifndef _XBOX void Sys_SetCursorPos(int x, int y) { ::SetCursorPos(x, y); // engine->SetCursorPos(x,y); // SRC version } #endif #ifndef _XBOX static ATOM staticWndclassAtom = 0; static WNDCLASS staticWndclass = { NULL }; #endif static LRESULT CALLBACK staticProc(HWND hwnd,UINT msg,WPARAM wparam,LPARAM lparam) { return DefWindowProc(hwnd,msg,wparam,lparam); } WHANDLE Sys_CreateWindowEx(const char *windowName) { /* if (!staticWndclassAtom) { memset( &staticWndclass,0,sizeof(staticWndclass) ); staticWndclass.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; staticWndclass.lpfnWndProc = staticProc; staticWndclass.hInstance = GetModuleHandle(NULL); staticWndclass.hIcon = 0; staticWndclass.lpszClassName = windowName; staticWndclassAtom = ::RegisterClass( &staticWndclass ); DWORD error = ::GetLastError(); } return (WHANDLE)::CreateWindow(windowName, windowName, 0, 0, 0, 0, 0, 0, 0, GetModuleHandle(NULL), 0); */ return (WHANDLE)1; } void Sys_DestroyWindow(WHANDLE wnd) { //::DestroyWindow((HWND)wnd); } #elif defined( POSIX ) const unsigned int SYS_NO_ERROR = 0; const unsigned int SYS_ERROR_INVALID_HANDLE = 0; const unsigned int SYS_WAIT_OBJECT_0 = 0; const unsigned int SYS_WAIT_ABANDONED = 0; void Sys_SetLastError(unsigned long error) { errno = error; } unsigned long Sys_GetLastError() { return errno; } WHANDLE Sys_CreateMutex(const char *mutexName) { Assert( !"Implement me" ); return 0; } void Sys_ReleaseMutex(WHANDLE mutexHandle) { Assert( !"Implement me" ); } void Sys_PostMessage(WHANDLE wnd, unsigned int msg, unsigned int wParam, unsigned int lParam) { Assert( !"Implement me" ); } unsigned int Sys_RegisterWindowMessage(const char *msgName) { Assert( !"Implement me" ); return 0; } unsigned int Sys_WaitForSingleObject(WHANDLE mutexHandle, int milliseconds) { return SYS_WAIT_ABANDONED; } void Sys_EnumWindows(void *callbackFunction, int lparam) { Assert( !"Implement me" ); } #else #error #endif