//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Matchmaking's "main menu" // //=============================================================================// #ifndef WELCOMEDIALOG_H #define WELCOMEDIALOG_H #ifdef _WIN32 #pragma once #endif #include "basedialog.h" //----------------------------------------------------------------------------- // Purpose: Main matchmaking menu //----------------------------------------------------------------------------- class CWelcomeDialog : public CBaseDialog { DECLARE_CLASS_SIMPLE( CWelcomeDialog, CBaseDialog ); public: CWelcomeDialog(vgui::Panel *parent); virtual void PerformLayout( void ); virtual void OnCommand( const char *pCommand ); virtual void OnKeyCodePressed( vgui::KeyCode code ); private: bool m_bOnlineEnabled; }; #endif // WELCOMEDIALOG_H