//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #include "stdafx.h" #include "gcsdk/gclogger.h" #include "memdbgon.h" // needs to be the last include in the file using namespace GCSDK; const char *GCConVar::GetName( void ) const { if ( m_strGCName.Length() == 0 ) { m_pchBaseName = ConVar::GetName(); if( GCSDK::GGCBase() ) { m_strGCName.Format( "%s_%u", m_pchBaseName, GCSDK::GGCBase()->GetAppID() ); } else { m_strGCName.Format( "%s_gc", m_pchBaseName ); } } return m_strGCName.String(); } const char *GCConCommand::GetName( void ) const { if ( m_strGCName.Length() == 0 ) { m_pchBaseName = ConCommand::GetName(); if( GCSDK::GGCBase() ) { m_strGCName.Format( "%s_%u", m_pchBaseName, GCSDK::GGCBase()->GetAppID() ); } else { m_strGCName.Format( "%s_gc", m_pchBaseName ); } } return m_strGCName.String(); } //----------------------------------------------------------------------------- // Purpose: Checks a command to see if it got enough arguments // Input : nArgs - The minimum required args on the command // args - The arguments passed to the command // command - The command being executed //----------------------------------------------------------------------------- bool BCheckArgs( int nArgs, const CCommand &args, const ConCommandBase &command ) { if ( args.ArgC() <= nArgs ) { EG_ERROR( SPEW_CONSOLE, "Incorrect number of arguments. %d arguments required, %d were given.\n", nArgs, args.ArgC() - 1 ); EG_ERROR( SPEW_CONSOLE, "\t%s\n", command.GetHelpText() ); return false; } return true; }