//====== Copyright (c), Valve Corporation, All rights reserved. ======= // // Purpose: // //============================================================================= #include "stdafx.h" #include "netpacketpool.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" namespace GCSDK { CClassMemoryPool CNetPacketPool::sm_MemPoolNetPacket( k_cInitialNetworkBuffers, UTLMEMORYPOOL_GROW_FAST ); static const CThreadSafeMultiMemoryPool::MemPoolConfig_t s_MemPoolConfigAllocSize[] = { { 32, 32 }, { 64, 32 }, { 96, 32 }, { 128, 32 }, { 256, 32 }, { k_cubMsgSizeSmall, 32 }, { 1312 /* sizeof( UDPRecvBuffer_t ) + some rounding */, 32 }, { 2048, 4 }, { 4096, 4 }, { 16384, 4 }, { 64*1024, 4 } }; CThreadSafeMultiMemoryPool g_MemPoolMsg( s_MemPoolConfigAllocSize, Q_ARRAYSIZE(s_MemPoolConfigAllocSize), UTLMEMORYPOOL_GROW_FAST ); // hacky global int g_cNetPacket = 0; } // namespace GCSDK