//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef FILTERED_COMBO_BOX_H #define FILTERED_COMBO_BOX_H #ifdef _WIN32 #pragma once #endif #include "utlvector.h" #pragma warning( disable: 4355 ) // Flags for the SetSuggestions call. #define SETSUGGESTIONS_SELECTFIRST 0x0001 // Select the first item in the list. #define SETSUGGESTIONS_CALLBACK 0x0002 // Calls OnTextChanged for whatever it winds up selecting. // CFilteredComboBox is a glorified EDIT control. // The user can type stuff into the edit control, and it will provide autocomplete suggestions // in its combo box. The user of this class provides those suggestions. // // To use this class: // // 1. Implement CFilteredComboBox::ICallbacks // 2. Call SetSuggestions to set the list of autocomplete suggestions. // 3. Call SetOnlyProvideSuggestions to tell it how to behave. // // NOTE: Use CComboBox functions with caution! You could screw up the CFilteredComboBox's operation. class CFilteredComboBox : public CComboBox { typedef CComboBox BaseClass; public: // Implement this to get updates about the state. class ICallbacks { public: // Called when the text in the box changes. virtual void OnTextChanged( const char *pText ) = 0; // This is sort of a backdoor for "only provide suggestions" mode. Normally, it'll only call // OnTextChanged with entries that are in the suggestions list. But, it will call OnUnknownEntry // if they type in something that's not in your suggestion list first. If you return TRUE, it // will add that entry to the suggestions list. If you return FALSE (the default behavior), // it will find the closest match to what the user typed and use that. virtual bool OnUnknownEntry( const char *pText ) { return false; } }; CFilteredComboBox( CFilteredComboBox::ICallbacks *pCallbacks ); // The main functions to operate the filtered combo box are here. // This is the list of strings that is filtered into the dropdown combo box. // flags is a combination of the SETSUGGESTIONS_ flags. void SetSuggestions( CUtlVector &suggestions, int flags=SETSUGGESTIONS_SELECTFIRST|SETSUGGESTIONS_CALLBACK ); // Add a single suggestion (if it's unique). void AddSuggestion( const CString &suggestion ); // This clears all items from the combo and its textbox. void Clear(); // This will force the edit control text. It won't call OnTextChanged. void ForceEditControlText( const char *pStr ); // This sets the main mode that the box runs in. // // If you pass true, then it will only ever call ICallbacks::OnTextChanged with values that are in your suggestions, // and it does its best to autocomplete to those suggestions (so if the user types a partial string and closes // the box, it will find the first possible substring match OR it will revert to the last valid suggestion it was on). // // If you pass false, then it will call OnTextChanged for anything that gets entered into the textbox. This is used // for the entity properties targetname box, and the entity name changes right along as you type. // When the user presses enter, it does NOT automatically select the first suggestion. They have to use the arrow keys for that. void SetOnlyProvideSuggestions( bool bOnlyProvideSuggestions ); // These provide access to special behavior like font and color. // Puts this string in the edit control and selects it in the combo box. void SelectItem( const char *pStr ); // Returns the same value as the last call to OnTextChanged(). CString GetCurrentItem(); // Get/set the font in the edit control. void SetEditControlFont( HFONT hFont ); HFONT GetEditControlFont() const; // Get/set the color that the edit text is drawn in. void SetEditControlTextColor( COLORREF clr ); COLORREF GetEditControlTextColor() const; // General windows functions. // Enable/disable the window. bool IsWindowEnabled() const; void EnableWindow( bool bEnable ); // Helper functions. public: // This takes the string the user has entered (pStringToMatch passed into GetItemsMatchingString) // and returns true if pTestString matches it. It ignores underscores in both strings. bool MatchString( const char *pStringToMatch, const char *pTestString ); // Does this string match one of the suggestions? // Returns the suggestion index or -1. int FindSuggestion( const char *pTest ) const; // Returns the closest-matching suggestion (the first one that would appear // in the autocomplete list) or the last known good suggestion. CString GetBestSuggestion( const char *pTest ); void SubclassDlgItem(UINT nID, CWnd *pParent); protected: // Get the base font it's using. CFont& GetNormalFont(); // Get/set the text in the edit control. void SetEditControlText( const char *pText ); CString GetEditControlText() const; DECLARE_MESSAGE_MAP() bool m_bNotifyParent; // Whether we allow our parent to hook our notification messages. // This is necessary because CControlBar-derived classes result in multiple // message reflections unless we disable parent notification. protected: // Put all suggestions into the dropdown list. void FillDropdownList( const char *pInitialSel, bool bEnableRedraw=true ); // CBN_ notification handlers. virtual BOOL PreCreateWindow( CREATESTRUCT& cs ); BOOL OnDropDown(); BOOL OnSelEndOK(); BOOL OnCloseUp(); BOOL OnSelChange(); virtual BOOL OnEditChange(); afx_msg HBRUSH OnCtlColor(CDC *pDC, CWnd *pWnd, UINT nCtlColor); void OnEnterKeyPressed( const char *pForceText ); void OnEscapeKeyPressed(); void DoTextChangedCallback( const char *pText ); // Gets the items matching the string and sorts the list alphabetically. virtual void GetItemsMatchingString( const char *pStringToMatch, CUtlVector &matchingItems ); static int SortFn( const CString *pItem1, const CString *pItem2 ); virtual LRESULT DefWindowProc( UINT message, WPARAM wParam, LPARAM lParam ); // Overrides for owner draw. virtual void MeasureItem(LPMEASUREITEMSTRUCT pStruct); virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); private: void InternalSetEditControlFont( HFONT hFont, const char *pEditText, DWORD sel ); void CreateFonts(); bool InternalSelectItemByName( const char *pName ); private: CUtlVector m_Suggestions; HFONT m_hEditControlFont; CFont m_NormalFont; CFilteredComboBox::ICallbacks *m_pCallbacks; bool m_bWasEditing; DWORD m_dwTextColor; bool m_bOnlyProvideSuggestions; bool m_bInEnterKeyPressedHandler; HFONT m_hQueuedFont; bool m_bInSelChange; // We go back here if they type text that we can't give a suggestion on and press enter (or lose focus). CString m_LastTextChangedValue; }; #endif // FILTERED_COMBO_BOX_H