//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef OP_MODEL_H #define OP_MODEL_H #ifdef _WIN32 #pragma once #endif #include "ObjectPage.h" #include "FilteredComboBox.h" class GDclass; class CMapStudioModel; class COP_Model : public CObjectPage, public CFilteredComboBox::ICallbacks { friend class CFilteredModelSequenceComboBox; DECLARE_DYNCREATE(COP_Model) public: COP_Model(); ~COP_Model(); virtual bool SaveData(void); virtual void UpdateData( int Mode, PVOID pData, bool bCanEdit ); void UpdateForClass(LPCTSTR pszClass); void OnSelChangeSequence( int iSequence ); // Implementation of CFilteredComboBox::ICallbacks. virtual void OnTextChanged( const char *pText ); // Variables. GDclass *pObjClass; //{{AFX_DATA(COP_Model) enum { IDD = IDD_OBJPAGE_MODEL }; CFilteredComboBox m_ComboSequence; CSliderCtrl m_ScrollBarFrame; // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_DATA // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(COP_Model) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL private: void SetReadOnly( bool bReadOnly ); protected: CMapStudioModel *GetModelHelper(void); void UpdateFrameText(float flFrame); // Generated message map functions //{{AFX_MSG(COP_Model) virtual BOOL OnInitDialog(); virtual BOOL OnKillActive(); virtual BOOL OnSetActive(); afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar *pScrollBar); //}}AFX_MSG DECLARE_MESSAGE_MAP() BOOL m_bOldAnimatedModels; }; #endif // OP_MODEL_H