//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ //=============================================================================// #ifndef SEARCHREPLACEDLG_H #define SEARCHREPLACEDLG_H #ifdef _WIN32 #pragma once #endif #include "resource.h" #include "utlvector.h" #include "MapClass.h" class CMapEntity; struct FindObject_t; enum FindReplaceIn_t { FindInSelection = 0, FindInWorld, }; class CSearchReplaceDlg : public CDialog { // Construction public: CSearchReplaceDlg(CWnd* pParent = NULL); // standard constructor int Create(CWnd *pwndParent = NULL); // Dialog Data //{{AFX_DATA(CSearchReplaceDlg) enum { IDD = IDD_SEARCH_REPLACE }; CString m_strFindText; CString m_strReplaceText; BOOL m_bVisiblesOnly; BOOL m_bWholeWord; BOOL m_bCaseSensitive; int m_nFindIn; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSearchReplaceDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CSearchReplaceDlg) afx_msg BOOL OnFindReplace(UINT uCmd); virtual void OnOK(); virtual void OnCancel(); virtual void OnShowWindow(BOOL bShow, UINT nStatus); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void GetFindCriteria(FindObject_t &FindObject, CMapDoc *pDoc); void FindFirst(); bool FindNext(bool bReplace); bool m_bNewSearch; // Set to true every time the dialog is brought up. }; #endif // SEARCHREPLACEDLG_H