//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #if !defined(AFX_SOUNDBROWSER_H__33046A12_7CF9_4031_AD10_A76200E73280__INCLUDED_) #define AFX_SOUNDBROWSER_H__33046A12_7CF9_4031_AD10_A76200E73280__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // SoundBrowser.h : header file // #include "soundsystem.h" #include "AutoSelCombo.h" ///////////////////////////////////////////////////////////////////////////// // CSoundBrowser dialog class CSoundBrowser : public CDialog { // Construction public: CSoundBrowser( const char *pCurrentSoundName, CWnd* pParent = NULL); // standard constructor const char *GetSelectedSound(); // Dialog Data //{{AFX_DATA(CSoundBrowser) enum { IDD = IDD_SOUNDBROWSER }; CListBox m_SoundList; CString m_SoundNameSelected; int m_SoundType; BOOL m_Autoplay; CString m_SoundFile; CString m_SoundSource; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSoundBrowser) public: virtual int DoModal(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL void SaveValues(); // Implementation protected: // Generated message map functions //{{AFX_MSG(CSoundBrowser) virtual BOOL OnInitDialog(); afx_msg void OnClose(); afx_msg void OnChangeFilter(); afx_msg void OnUpdateFilterNOW(); afx_msg void OnSelchangeSoundType(); afx_msg void OnSelchangeSoundList(); afx_msg void OnDblclkSoundList(); afx_msg void OnPreview(); afx_msg void OnAutoplay(); afx_msg void OnBnClickedStopsound(); afx_msg void OnRefreshSounds(); afx_msg void OnTimer(UINT nIDEvent); afx_msg void OnOpenSource(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void Shutdown(); void ClearSoundList(); void PopulateSoundList(); void CopySoundNameToSelected(); SoundType_t GetSoundType() const; bool ShowSoundInList( const char *pSoundName ); void OnFilterChanged( const char *pFilter ); DWORD m_uLastFilterChange; BOOL m_bFilterChanged; BOOL m_bSoundPlayed; // used so we can do a timer query to keep disable the stop sound button DWORD m_uSoundPlayTime; int m_nSelectedSoundIndex; CAutoSelComboBox m_cFilter; char m_szFilter[256]; // Name filter, space, comma, or semicolon delimited. int m_nFilters; // The number of names that were parsed out of the name filter. char *m_Filters[64]; // The individual name filters. static CStringArray m_FilterHistory; static int m_nFilterHistory; }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SOUNDBROWSER_H__33046A12_7CF9_4031_AD10_A76200E73280__INCLUDED_)