//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: A dialog for adding, deleting, and renaming visgroups. // //=============================================================================// #include "stdafx.h" #include "hammer.h" #include "EditGroups.h" #include "MainFrm.h" #include "MapWorld.h" #include "CustomMessages.h" #include "GlobalFunctions.h" #include "VisGroup.h" // memdbgon must be the last include file in a .cpp file!!! #include static const unsigned int g_uSelChangeMsg = ::RegisterWindowMessage(GROUPLIST_MSG_SEL_CHANGE); BEGIN_MESSAGE_MAP(CEditGroups, CDialog) //{{AFX_MSG_MAP(CEditGroups) ON_BN_CLICKED(IDC_COLOR, OnColor) ON_EN_CHANGE(IDC_NAME, OnChangeName) ON_BN_CLICKED(IDC_NEW, OnNew) ON_BN_CLICKED(IDC_REMOVE, OnRemove) ON_WM_CLOSE() ON_REGISTERED_MESSAGE(g_uSelChangeMsg, OnSelChangeGroupList) //}}AFX_MSG_MAP END_MESSAGE_MAP() //----------------------------------------------------------------------------- // Purpose: Constructor. // Input : pParent - Parent window. //----------------------------------------------------------------------------- CEditGroups::CEditGroups(CWnd* pParent /*=NULL*/) : CDialog(CEditGroups::IDD, pParent) { //{{AFX_DATA_INIT(CEditGroups) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } //----------------------------------------------------------------------------- // Purpose: Exchanges data between controls and data members. // Input : pDX - //----------------------------------------------------------------------------- void CEditGroups::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CEditGroups) DDX_Control(pDX, IDC_NAME, m_cName); //}}AFX_DATA_MAP } //----------------------------------------------------------------------------- // Purpose: Sets the object's color as the visgroup color if the object belongs // to the given visgroup. // Input : pObject - Object to evaluate. // pGroup - Visgroup to check against. // Output : Returns TRUE to continue enumerating. //----------------------------------------------------------------------------- static BOOL UpdateObjectColor(CMapClass *pObject, CVisGroup *pGroup) { pObject->UpdateObjectColor(); return(TRUE); } //----------------------------------------------------------------------------- // Purpose: Invokes the color picker dialog to modify the selected visgroup. //----------------------------------------------------------------------------- void CEditGroups::OnColor(void) { CVisGroup *pGroup = m_cGroupList.GetSelectedVisGroup(); if (pGroup != NULL) { color32 rgbColor = pGroup->GetColor(); CColorDialog dlg(RGB(rgbColor.r, rgbColor.g, rgbColor.b), CC_FULLOPEN); if (dlg.DoModal() == IDOK) { // change group color pGroup->SetColor(GetRValue(dlg.m_cc.rgbResult), GetGValue(dlg.m_cc.rgbResult), GetBValue(dlg.m_cc.rgbResult)); m_cColorBox.SetColor(dlg.m_cc.rgbResult, TRUE); // change all object colors GetActiveWorld()->EnumChildren(ENUMMAPCHILDRENPROC(UpdateObjectColor), DWORD(pGroup)); CMapDoc::GetActiveMapDoc()->UpdateAllViews( MAPVIEW_UPDATE_COLOR ); } } } //----------------------------------------------------------------------------- // Purpose: Called when the contents of the name edit control changes. Renames // the currently selected group with the new edit control contents. //----------------------------------------------------------------------------- void CEditGroups::OnChangeName(void) { CVisGroup *pGroup = m_cGroupList.GetSelectedVisGroup(); CString szName; m_cName.GetWindowText(szName); pGroup->SetName(szName); m_cGroupList.UpdateVisGroup(pGroup); } //----------------------------------------------------------------------------- // Purpose: Creates a new visgroup and adds it to the list. //----------------------------------------------------------------------------- void CEditGroups::OnNew(void) { CMapDoc *pDoc = CMapDoc::GetActiveMapDoc(); CVisGroup *pGroup = pDoc->VisGroups_AddGroup("new group"); pGroup->SetVisible(VISGROUP_SHOWN); UpdateGroupList(); m_cGroupList.SelectVisGroup(pGroup); m_cName.EnableWindow(TRUE); m_cName.SetActiveWindow(); } //----------------------------------------------------------------------------- // Purpose: Called when the remove button is pressed from the visgroup editor. // Deletes the selected visgroup and removes all references to it. //----------------------------------------------------------------------------- void CEditGroups::OnRemove(void) { CVisGroup *pGroup = m_cGroupList.GetSelectedVisGroup(); if (!pGroup) return; //Don't allow user to delete autovisgroups. if ( pGroup->IsAutoVisGroup() ) return; CMapDoc *pDoc = CMapDoc::GetActiveMapDoc(); if (pDoc != NULL) { pDoc->VisGroups_RemoveGroup(pGroup); if (pGroup->GetVisible() != VISGROUP_SHOWN) { pDoc->VisGroups_UpdateAll(); pDoc->UpdateVisibilityAll(); pDoc->UpdateAllViews( MAPVIEW_UPDATE_OBJECTS ); } else { pDoc->UpdateAllViews( MAPVIEW_UPDATE_COLOR ); } } UpdateGroupList(); } //----------------------------------------------------------------------------- // Purpose: Handles selection change in the visgroup list. Updates the static // text controls with the name and colot of the selected visgroup. //----------------------------------------------------------------------------- LRESULT CEditGroups::OnSelChangeGroupList(WPARAM wParam, LPARAM lParam) { CVisGroup *pVisGroup = m_cGroupList.GetSelectedVisGroup(); if (!pVisGroup) return 0; UpdateControlsForVisGroup(pVisGroup); return 0; } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CEditGroups::UpdateControlsForVisGroup(CVisGroup *pVisGroup) { if (!pVisGroup) return; // // Update the name and color controls. // m_cName.SetWindowText(pVisGroup->GetName()); color32 rgbColor = pVisGroup->GetColor(); m_cColorBox.SetColor(RGB(rgbColor.r, rgbColor.g, rgbColor.b), TRUE); } //----------------------------------------------------------------------------- // Purpose: Sets up initial state of dialog. //----------------------------------------------------------------------------- BOOL CEditGroups::OnInitDialog(void) { CDialog::OnInitDialog(); m_cGroupList.SubclassDlgItem(IDC_GROUPS, this); m_cColorBox.SubclassDlgItem(IDC_COLORBOX, this); // // Fill the listbox with the visgroup names. // UpdateGroupList(); // // Disable the edit name window if there are no visgroups in the list. // if (m_cGroupList.GetVisGroupCount()) { CVisGroup *pVisGroup = m_cGroupList.GetVisGroup(0); m_cGroupList.SelectVisGroup(pVisGroup); UpdateControlsForVisGroup(pVisGroup); } else { m_cName.EnableWindow(FALSE); } return(TRUE); } //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CEditGroups::UpdateGroupList() { if (!IsWindow(m_hWnd)) { return; } m_cGroupList.SetRedraw(false); m_cGroupList.DeleteAllItems(); CMapDoc *pDoc = CMapDoc::GetActiveMapDoc(); if (pDoc != NULL) { int nCount = pDoc->VisGroups_GetCount(); for (int i = 0; i < nCount; i++) { CVisGroup *pGroup = pDoc->VisGroups_GetVisGroup(i); if (!pGroup->GetParent()) { m_cGroupList.AddVisGroup(pGroup); } } } m_cGroupList.ExpandAll(); m_cGroupList.SetRedraw(true); m_cGroupList.Invalidate(); } //----------------------------------------------------------------------------- // Purpose: Called when the dialog is closing. Sends a message to update the // visgroup dialog bar in case any visgroup changes were made. //----------------------------------------------------------------------------- void CEditGroups::OnClose(void) { GetMainWnd()->GlobalNotify(WM_MAPDOC_CHANGED); CDialog::OnClose(); } //----------------------------------------------------------------------------- // Purpose: Called when the dialog is closing. Sends a message to update the // visgroup dialog bar in case any visgroup changes were made. //----------------------------------------------------------------------------- BOOL CEditGroups::DestroyWindow(void) { GetMainWnd()->GlobalNotify(WM_MAPDOC_CHANGED); return(CDialog::DestroyWindow()); } BEGIN_MESSAGE_MAP(CColorBox, CStatic) ON_WM_PAINT() END_MESSAGE_MAP() //----------------------------------------------------------------------------- // Purpose: Sets the color of the color box. // Input : c - RGB color to set. // bRedraw - TRUE repaints, FALSE does now. //----------------------------------------------------------------------------- void CColorBox::SetColor(COLORREF c, BOOL bRedraw) { m_c = c; if (bRedraw) { RedrawWindow(NULL, NULL, RDW_INVALIDATE | RDW_UPDATENOW); } } //----------------------------------------------------------------------------- // Purpose: Fills the colorbox window with the current color. //----------------------------------------------------------------------------- void CColorBox::OnPaint(void) { CPaintDC dc(this); CRect r; GetClientRect(r); CBrush brush(m_c); dc.FillRect(r, &brush); }