//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef MAPCHECKDLG_H #define MAPCHECKDLG_H #ifdef _WIN32 #pragma once #endif #include "mapdoc.h" struct MapError; class CMapClass; class CMapCheckDlg : public CDialog { public: static void CheckForProblems(CWnd *pwndParent); private: CMapCheckDlg(CWnd *pParent = NULL); enum { IDD = IDD_MAPCHECK }; bool DoCheck(); protected: //{{AFX_DATA(CMapCheckDlg) CButton m_cFixAll; CButton m_Fix; CButton m_Go; CEdit m_Description; CListBox m_Errors; BOOL m_bCheckVisible; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMapCheckDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual void OnOK(); //}}AFX_VIRTUAL //{{AFX_MSG(CMapCheckDlg) afx_msg void OnGo(); afx_msg void OnSelchangeErrors(); afx_msg void OnDblClkErrors(); afx_msg void OnPaint(); afx_msg void OnFix(); afx_msg void OnFixall(); afx_msg void OnDestroy(); afx_msg void OnClose(); afx_msg void OnCheckVisibleOnly(); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: void Fix(MapError *pError, UpdateBox &ub); void KillErrorList(); void GotoSelectedErrors(); }; #endif // MAPCHECKDLG_H