//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // //----------------------------------------------------------------------------- // $Log: $ // // $NoKeywords: $ //=============================================================================// #ifndef MAPPOINT_H #define MAPPOINT_H #pragma once #include "MapAtom.h" class CMapPoint : public CMapAtom { typedef CMapAtom BaseClass; public: CMapPoint(void); virtual void GetOrigin(Vector& pfOrigin); virtual void SetOrigin(Vector& pfOrigin); protected: void DoTransform(const VMatrix &matrix); Vector m_Origin; }; #endif // MAPPOINT_H