//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #if !defined(AFX_OPTBUILD_H__33E3A4A0_933D_11D1_8C08_444553540000__INCLUDED_) #define AFX_OPTBUILD_H__33E3A4A0_933D_11D1_8C08_444553540000__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 ///////////////////////////////////////////////////////////////////////////// // COPTBuild dialog class COPTBuild : public CPropertyPage { // Construction public: COPTBuild(); // standard constructor // Dialog Data //{{AFX_DATA(COPTBuild) enum { IDD = IDD_OPTIONS_BUILD }; CEdit m_cBSPDir; CEdit m_cVIS; CEdit m_cLIGHT; CEdit m_cGame; CEdit m_cBSP; CComboBox m_cConfigs; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(COPTBuild) public: virtual BOOL OnApply(); protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(COPTBuild) afx_msg void OnBrowseBsp(); afx_msg void OnBrowseGame(); afx_msg void OnBrowseLight(); afx_msg void OnBrowseVis(); afx_msg void OnSelchangeConfigs(); virtual BOOL OnInitDialog(); afx_msg void OnParmsBsp(); afx_msg void OnParmsGame(); afx_msg void OnParmsLight(); afx_msg void OnParmsVis(); afx_msg void OnBrowseBspdir(); //}}AFX_MSG DECLARE_MESSAGE_MAP() CGameConfig *m_pConfig; CEdit *m_pAddParmWnd; void InsertParm(UINT nID, CEdit *pEdit); BOOL HandleInsertParm(UINT nID); void DoBrowse(CWnd *pWnd); void UpdateConfigList(); void SaveInfo(CGameConfig *pConfig); }; //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_OPTBUILD_H__33E3A4A0_933D_11D1_8C08_444553540000__INCLUDED_)