//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // OptionProperties.h : header file // ///////////////////////////////////////////////////////////////////////////// // COptionProperties #include "OPTGeneral.h" #include "OPTView2D.h" #include "OPTView3D.h" #include "OPTTextures.h" #include "OPTConfigs.h" #include "OPTBuild.h" class COptionProperties : public CPropertySheet { DECLARE_DYNAMIC(COptionProperties) // Construction public: COptionProperties(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); COptionProperties(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0); // Attributes public: COPTGeneral General; COPTView2D View2D; COPTView3D View3D; COPTTextures Textures; COPTConfigs Configs; COPTBuild Build; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(COptionProperties) //}}AFX_VIRTUAL // Implementation public: virtual ~COptionProperties(); void DoStandardInit(); // Generated message map functions protected: //{{AFX_MSG(COptionProperties) afx_msg void OnClose(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; /////////////////////////////////////////////////////////////////////////////