//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #ifndef _RUNCOMMANDS_H #define _RUNCOMMANDS_H #include // // RunCommands functions // enum { CCChangeDir = 0x100, CCCopyFile, CCDelFile, CCRenameFile }; // command: typedef struct { BOOL bEnable; // Run this command? int iSpecialCmd; // Nonzero if special command exists char szRun[MAX_PATH]; char szParms[MAX_PATH]; BOOL bLongFilenames; // Obsolete, but kept here for file backwards compatibility BOOL bEnsureCheck; char szEnsureFn[MAX_PATH]; BOOL bUseProcessWnd; BOOL bNoWait; } CCOMMAND, *PCCOMMAND; // list of commands: typedef CArray CCommandArray; // run a list of commands: bool RunCommands(CCommandArray& Commands, LPCTSTR pszDocName); void FixGameVars(char *pszSrc, char *pszDst, BOOL bUseQuotes = TRUE); bool IsRunningCommands(); #endif // _RUNCOMMANDS_H