//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Tool used for picking brush faces. // // $NoKeywords: $ //=============================================================================// #ifndef TOOLPICKFACE_H #define TOOLPICKFACE_H #ifdef _WIN32 #pragma once #endif #include "MapFace.h" #include "ToolInterface.h" class CMapView3D; class CToolPickFace; // // Selection states for entries in our list of selected faces. // enum FaceState_t { FaceState_Select = 0, // FaceState_Partial, // Used for multiselect; the face is in at least one of the face lists being edited. FaceState_None, // Used for multiselect; to deselect partially selected faces. Otherwise they are removed from the list. }; // // An entry in our list of selected faces. // struct SelectedFace_t { CMapFace *pFace; // Pointer to the face. FaceState_t eState; // The current selection state of this face. FaceState_t eOriginalState; // The original selection state of this face. }; // // Interface for notification by the face picking tool. Inherit from this if you // are a client of the face picker. // class IPickFaceTarget { public: virtual void OnNotifyPickFace(CToolPickFace *pTool) = 0; }; class CToolPickFace : public CBaseTool { public: // // Constructor/Destructor // CToolPickFace(); ~CToolPickFace(); // // CBaseTool virtual implementations // virtual void OnDeactivate(); virtual ToolID_t GetToolID(void) { return TOOL_PICK_FACE; } virtual bool OnLMouseUp3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnLMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnLMouseDblClk3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnRMouseUp3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnRMouseDown3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); virtual bool OnMouseMove3D(CMapView3D *pView, UINT nFlags, const Vector2D &vPoint); // // Functions specific to this tool. // inline void Attach(IPickFaceTarget *pTarget); void AllowMultiSelect(bool bAllow); void GetSelectedFaces(CMapFaceList &FaceListFull, CMapFaceList &FaceListPartial); void SetSelectedFaces(CMapFaceList &FaceListFull, CMapFaceList &FaceListPartial); protected: void CycleSelectFace(CMapFace *pFace); void DeselectAll(void); void DeselectFace(int nIndex); void DeselectFace(CMapFace *pFace); int FindFace(CMapFace *pFace); void SelectFace(CMapFace *pFace); void AddToList(CMapFace *pFace, FaceState_t eState); void RemoveFromList(int nIndex); void SetEyedropperCursor(void); IPickFaceTarget *m_pNotifyTarget; // Object to notify when selection events occur. bool m_bAllowMultiSelect; // If false, only one face can be selected at a time. CUtlVector m_Faces; // Picked faces and their selection state (partial or full). }; //----------------------------------------------------------------------------- // Purpose: Attaches the given notification target to this tool. That object // will be used for all future notifications and updates by the tool. //----------------------------------------------------------------------------- void CToolPickFace::Attach(IPickFaceTarget *pNotifyTarget) { m_pNotifyTarget = pNotifyTarget; } #endif // TOOLPICKFACE_H