//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $NoKeywords: $ // //=============================================================================// // // Half-Life Model Viewer (c) 1999 by Mete Ciragan // // file: ViewerSettings.h // last modified: May 29 1999, Mete Ciragan // copyright: The programs and associated files contained in this // distribution were developed by Mete Ciragan. The programs // are not in the public domain, but they are freely // distributable without licensing fees. These programs are // provided without guarantee or warrantee expressed or // implied. // // version: 1.2 // // email: mete@swissquake.ch // web: http://www.swissquake.ch/chumbalum-soft/ // #ifndef INCLUDED_VIEWERSETTINGS #define INCLUDED_VIEWERSETTINGS enum // render modes { RM_WIREFRAME, RM_FLATSHADED, RM_SMOOTHSHADED, RM_TEXTURED }; typedef struct { // model float rot[3]; float trans[3]; // render int renderMode; float transparency; bool showBackground; bool showGround; bool showHitBoxes; bool showBones; bool showTexture; bool showAttachments; int texture; float textureScale; int skin; bool mirror; bool useStencil; // if 3dfx fullscreen set false // animation int sequence; float speedScale; // bodyparts and bonecontrollers int submodels[32]; float controllers[8]; // fullscreen int width, height; bool use3dfx; bool cds; // colors float bgColor[4]; float lColor[4]; float gColor[4]; // misc int textureLimit; bool pause; // only used for fullscreen mode char modelFile[256]; char backgroundTexFile[256]; char groundTexFile[256]; } ViewerSettings; extern ViewerSettings g_viewerSettings; #ifdef __cplusplus extern "C" { #endif void InitViewerSettings (void); int LoadViewerSettings (const char *filename); int SaveViewerSettings (const char *filename); #ifdef __cplusplus } #endif #endif // INCLUDED_VIEWERSETTINGS