//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef CMATNULLRENDERCONTEXT_H #define CMATNULLRENDERCONTEXT_H #if defined( _WIN32 ) #pragma once #endif class CMatRenderContextBase; CMatRenderContextBase *CreateNullRenderContext(); #endif // CMATNULLRENDERCONTEXT_H