vs.1.1 # DYNAMIC: "DOWATERFOG" "0..1" #include "ShatteredGlass_inc.vsh" $detail = 1; $envmap = 1; $envmapcameraspace = 0; $envmapsphere = 1; $vertexcolor = 0; &ShatteredGlass( $detail, $envmap, $envmapcameraspace, $envmapsphere, $vertexcolor );