//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //=============================================================================// #include "shaderlib/cshader.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" // FIXME: This is a placeholder. . need to do something for real here. DEFINE_FALLBACK_SHADER( Refract, Refract_DX60 ) DEFINE_FALLBACK_SHADER( Refract_DX60, UnlitGeneric )