//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: Teeth renderer // // $Header: $ // $NoKeywords: $ //=============================================================================// #include "shaderlib/cshader.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" DEFINE_FALLBACK_SHADER( Sky, UnlitGeneric ) DEFINE_FALLBACK_SHADER( Sky_dx6, UnlitGeneric )