//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef MDLLIB_UTILS_H #define MDLLIB_UTILS_H #ifdef _WIN32 #pragma once #endif #include "utlmap.h" #include "utlvector.h" #include "bitvec.h" ////////////////////////////////////////////////////////////////////////// // // Helper macros // ////////////////////////////////////////////////////////////////////////// // Declare a pointer and automatically do the cast of initial value to the pointer type #define DECLARE_PTR( type, name, initval ) type *name = ( type * ) ( initval ) // Compute a pointer that is offset given number of bytes from the base pointer #define BYTE_OFF_PTR( initval, offval ) ( ( ( byte * ) ( initval ) ) + ( offval ) ) // Compute difference in bytes between two pointers #define BYTE_DIFF_PTR( begin, end ) ( ( ( byte * ) ( end ) ) - ( ( byte * ) ( begin ) ) ) // "for {" to iterate children of a studio container #define ITERATE_CHILDREN( type, name, parent, accessor, count ) \ for ( int name##_idx = 0; name##_idx < (parent)->count; ++ name##_idx ) { \ type *name = (parent)->accessor( name##_idx ); // "for {" to jointly iterate children of 2 studio containers of same size #define ITERATE_CHILDREN2( type, type2, name, name2, parent, parent2, accessor, accessor2, count ) \ for ( int name##_idx = 0; name##_idx < (parent)->count; ++ name##_idx ) { \ type *name = (parent)->accessor( name##_idx ); \ type2 *name2 = (parent2)->accessor2( name##_idx ); // "}" to mark the end of iteration block #define ITERATE_END } // Get the child of a container by index #define CHILD_AT( parent, accessor, idx ) ( (parent)->accessor( idx ) ) // // CLessSimple< T > // Comparison policy to use "t1 < t2" comparison rule. // template < typename T > class CLessSimple { public: bool Less( const T& src1, const T& src2, void *pCtx ) { pCtx; return ( src1 < src2 ); } }; // // CInsertionTracker // Class that is tracking insertions that are scheduled to happen at given points. // Use policy: // InsertBytes / InsertElements [*] -- schedule insertions // Finalize -- finalize insertion information // ComputePointer / ComputeOffset [*] -- compute new pointers/offsets that will happen after insertions // MemMove -- perform memory moves to apply insertions // class CInsertionTracker { public: CInsertionTracker() : m_map( DefLessFunc( byte * ) ) {} // Schedules a piece of memory for insertion public: void InsertBytes( void *pos, int length ); template< typename T > void InsertElements( T *ptr, int count = 1 ) { InsertBytes( ( byte * ) ptr, count * sizeof( T ) ); } int GetNumBytesInserted() const; // Finalizes the insertion information public: void Finalize(); // Computes where the pointer would point after memory insertion occurs public: void * ComputePointer( void *ptrNothingInserted ) const; int ComputeOffset( void *ptrBase, int off ) const; // Perform memory moves, the buffer should be large enough to accommodate inserted bytes public: void MemMove( void *ptrBase, int &length ) const; protected: typedef CUtlMap< byte *, int, unsigned int > Map; Map m_map; // pos -> length }; // // CRemoveTracker // Class that is tracking removals that are scheduled to happen at given points. // Use policy: // RemoveBytes / RemoveElements [*] -- schedule removals // Finalize -- finalize removal information // ComputePointer / ComputeOffset [*] -- compute new pointers/offsets that will happen after removals // MemMove -- perform memory moves to apply removals // class CRemoveTracker { public: CRemoveTracker() : m_map( DefLessFunc( byte * ) ) {} // Schedules a piece of memory for removal public: void RemoveBytes( void *pos, int length ); template< typename T > void RemoveElements( T *ptr, int count = 1 ) { RemoveBytes( ( byte * ) ptr, count * sizeof( T ) ); } int GetNumBytesRemoved() const; // Finalizes the removal information public: void Finalize(); // Computes where the pointer would point after memory removal occurs public: void * ComputePointer( void *ptrNothingRemoved ) const; int ComputeOffset( void *ptrBase, int off ) const; public: void MemMove( void *ptrBase, int &length ) const; protected: typedef CUtlMap< byte *, int, unsigned int > Map; Map m_map; // pos -> length struct Item { Map::IndexType_t idx; byte *ptr; int len; }; Item m_hint; }; // // CGrowableBitVec // Serves bit accumulation. // Provides "GrowSetBit" method to automatically grow to the required size // and set the given bit. // Provides safe "IsBitSet" that would return false for missing bits. // class CGrowableBitVec : public CVarBitVec { public: void GrowSetBit( int iBit ) { if ( iBit >= GetNumBits() ) Resize( iBit + 1, false ); Set( iBit ); } bool IsBitSet( int bitNum ) const { return ( bitNum < GetNumBits() ) && CVarBitVec::IsBitSet( bitNum ); } }; // // CGrowableVector // Provides zero-initialization for new elements. // template < typename T > class CGrowableVector : public CUtlVector < T > { public: T & operator[] ( int idx ) { while ( idx >= Count() ) AddToTail( T() ); return CUtlVector < T >::operator []( idx ); } }; #endif // #ifndef MDLLIB_UTILS_H