//========= Copyright Valve Corporation, All rights reserved. ============// // // Dme version of a hitbox set // //===========================================================================// #include "mdlobjects/dmehitboxset.h" #include "datamodel/dmelementfactoryhelper.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // Expose this class to the scene database //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeHitboxSet, CDmeHitboxSet ); //----------------------------------------------------------------------------- // Purpose: //----------------------------------------------------------------------------- void CDmeHitboxSet::OnConstruction() { m_Hitboxes.Init( this, "hitboxes" ); } void CDmeHitboxSet::OnDestruction() { }