//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "movieobjects/dmephonememapping.h" #include "datamodel/dmelementfactoryhelper.h" //----------------------------------------------------------------------------- // CDmePhonemeMapping //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmePhonemeMapping, CDmePhonemeMapping ); void CDmePhonemeMapping::OnConstruction() { m_Preset.Init( this, "preset" ); m_Weight.InitAndSet( this, "weight", 1.0f ); } void CDmePhonemeMapping::OnDestruction() { }