//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #include "movieobjects/dmeunpackoperators.h" #include "movieobjects_interfaces.h" #include "datamodel/dmelementfactoryhelper.h" #include "datamodel/dmattribute.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //----------------------------------------------------------------------------- // CDmeUnpackColorOperator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackColorOperator, CDmeUnpackColorOperator ); void CDmeUnpackColorOperator::OnConstruction() { m_color.Init( this, "color" ); m_red .Init( this, "red" ); m_green.Init( this, "green" ); m_blue .Init( this, "blue" ); m_alpha.Init( this, "alpha" ); } void CDmeUnpackColorOperator::OnDestruction() { } bool CDmeUnpackColorOperator::IsDirty() { const Color &c = m_color.Get(); // float s = 255.999f; // return c.r() != s*m_red.Get() || c.g() != s*m_green.Get() || c.b() != s*m_blue.Get() || c.a() != s*m_alpha.Get(); return c.r() != m_red.Get() || c.g() != m_green.Get() || c.b() != m_blue.Get() || c.a() != m_alpha.Get(); } void CDmeUnpackColorOperator::Operate() { // float s = 255.999f; // m_color.Set( Color( s*m_red.Get(), s*m_green.Get(), s*m_blue.Get(), s*m_alpha.Get() ) ); m_red .Set( m_color.Get().r() ); m_green.Set( m_color.Get().g() ); m_blue .Set( m_color.Get().b() ); m_alpha.Set( m_color.Get().a() ); } void CDmeUnpackColorOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_color.GetAttribute() ); } void CDmeUnpackColorOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_red.GetAttribute() ); attrs.AddToTail( m_green.GetAttribute() ); attrs.AddToTail( m_blue.GetAttribute() ); attrs.AddToTail( m_alpha.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackVector2Operator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector2Operator, CDmeUnpackVector2Operator ); void CDmeUnpackVector2Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); } void CDmeUnpackVector2Operator::OnDestruction() { } bool CDmeUnpackVector2Operator::IsDirty() { const Vector2D &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get(); } void CDmeUnpackVector2Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); } void CDmeUnpackVector2Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); } void CDmeUnpackVector2Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackVector3Operator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector3Operator, CDmeUnpackVector3Operator ); void CDmeUnpackVector3Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); } void CDmeUnpackVector3Operator::OnDestruction() { } bool CDmeUnpackVector3Operator::IsDirty() { const Vector &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get(); } void CDmeUnpackVector3Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); m_z.Set( m_vector.Get().z ); } void CDmeUnpackVector3Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); } void CDmeUnpackVector3Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackVector4Operator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVector4Operator, CDmeUnpackVector4Operator ); void CDmeUnpackVector4Operator::OnConstruction() { m_vector.Init( this, "vector" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); m_w.Init( this, "w" ); } void CDmeUnpackVector4Operator::OnDestruction() { } bool CDmeUnpackVector4Operator::IsDirty() { const Vector4D &v = m_vector.Get(); return v.x != m_x.Get() || v.y != m_y.Get() || v.z != m_z.Get() || v.w != m_w.Get(); } void CDmeUnpackVector4Operator::Operate() { m_x.Set( m_vector.Get().x ); m_y.Set( m_vector.Get().y ); m_z.Set( m_vector.Get().z ); m_w.Set( m_vector.Get().w ); } void CDmeUnpackVector4Operator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vector.GetAttribute() ); } void CDmeUnpackVector4Operator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); attrs.AddToTail( m_w.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackQAngleOperator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQAngleOperator, CDmeUnpackQAngleOperator ); void CDmeUnpackQAngleOperator::OnConstruction() { m_qangle.Init( this, "qangle" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); } void CDmeUnpackQAngleOperator::OnDestruction() { } bool CDmeUnpackQAngleOperator::IsDirty() { const QAngle &q = m_qangle.Get(); return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get(); } void CDmeUnpackQAngleOperator::Operate() { m_x.Set( m_qangle.Get().x ); m_y.Set( m_qangle.Get().y ); m_z.Set( m_qangle.Get().z ); } void CDmeUnpackQAngleOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_qangle.GetAttribute() ); } void CDmeUnpackQAngleOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackQuaternionOperator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackQuaternionOperator, CDmeUnpackQuaternionOperator ); void CDmeUnpackQuaternionOperator::OnConstruction() { m_quaternion.Init( this, "quaternion" ); m_x.Init( this, "x" ); m_y.Init( this, "y" ); m_z.Init( this, "z" ); m_w.Init( this, "w" ); } void CDmeUnpackQuaternionOperator::OnDestruction() { } bool CDmeUnpackQuaternionOperator::IsDirty() { const Quaternion &q = m_quaternion.Get(); return q.x != m_x.Get() || q.y != m_y.Get() || q.z != m_z.Get() || q.w != m_w.Get(); } void CDmeUnpackQuaternionOperator::Operate() { m_x.Set( m_quaternion.Get().x ); m_y.Set( m_quaternion.Get().y ); m_z.Set( m_quaternion.Get().z ); m_w.Set( m_quaternion.Get().w ); } void CDmeUnpackQuaternionOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_quaternion.GetAttribute() ); } void CDmeUnpackQuaternionOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_x.GetAttribute() ); attrs.AddToTail( m_y.GetAttribute() ); attrs.AddToTail( m_z.GetAttribute() ); attrs.AddToTail( m_w.GetAttribute() ); } //----------------------------------------------------------------------------- // CDmeUnpackVMatrixOperator //----------------------------------------------------------------------------- IMPLEMENT_ELEMENT_FACTORY( DmeUnpackVMatrixOperator, CDmeUnpackVMatrixOperator ); void CDmeUnpackVMatrixOperator::OnConstruction() { m_vmatrix.Init( this, "vmatrix" ); char name[ 4 ]; for ( uint i = 0; i < 16; ++i ) { Q_snprintf( name, sizeof(name), "m%d%d", i >> 2, i & 0x3 ); m_cells[ i ].Init( this, name ); } } void CDmeUnpackVMatrixOperator::OnDestruction() { } bool CDmeUnpackVMatrixOperator::IsDirty() { const VMatrix &v = m_vmatrix.Get(); for ( uint i = 0; i < 16; ++i ) { if ( *( v[ i ] ) != m_cells[ i ].Get() ) return true; } return false; } void CDmeUnpackVMatrixOperator::Operate() { VMatrix v; for ( uint i = 0; i < 16; ++i ) { m_cells[ i ].Set( *( v[ i ] ) ); } m_vmatrix.Set( v ); } void CDmeUnpackVMatrixOperator::GetInputAttributes( CUtlVector< CDmAttribute * > &attrs ) { attrs.AddToTail( m_vmatrix.GetAttribute() ); } void CDmeUnpackVMatrixOperator::GetOutputAttributes( CUtlVector< CDmAttribute * > &attrs ) { for ( uint i = 0; i < 16; ++i ) { attrs.AddToTail( m_cells[i].GetAttribute() ); } }