//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef MOVIEOBJECTS_INTERFACE_H #define MOVIEOBJECTS_INTERFACE_H #ifdef _WIN32 #pragma once #endif //----------------------------------------------------------------------------- // typedefs that should be in platform.h //----------------------------------------------------------------------------- typedef unsigned char uchar; typedef unsigned short ushort; typedef unsigned int uint; typedef unsigned long ulong; //----------------------------------------------------------------------------- // Forward declarations //----------------------------------------------------------------------------- class IGlobalFlexController; //----------------------------------------------------------------------------- // Global interfaces used by the movieobjects library //----------------------------------------------------------------------------- extern IGlobalFlexController *g_pGlobalFlexController; #endif // MOVIEOBJECTS_INTERFACE_H