//----------------------------------------------------------------------------- // NETWORKSYSTEM.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR ".." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Compiler { $PreprocessorDefinitions "$BASE;NETWORKSYSTEM_EXPORTS" } $Linker { $AdditionalDependencies "$BASE winmm.lib ws2_32.lib" } } $Project "Networksystem" { $Folder "Source Files" { $File "netchannel.cpp" $File "netchannel.h" $File "networkclient.cpp" $File "networkclient.h" $File "networkserver.cpp" $File "networkserver.h" $File "networksystem.cpp" $File "networksystem.h" $File "sm_protocol.h" $File "udp_process.cpp" $File "udp_process.h" $File "udp_socket.cpp" $File "udp_socket.h" } $Folder "Interface" { $File "$SRCDIR\common\networksystem\inetworkmessage.h" $File "$SRCDIR\common\networksystem\inetworksystem.h" } $Folder "Link Libraries" { $Lib tier2 } }