//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #ifndef CL_PERFORMANCE_COMMON_H #define CL_PERFORMANCE_COMMON_H #ifdef _WIN32 #pragma once #endif //---------------------------------------------------------------------------------------- #include "replay/performance.h" //---------------------------------------------------------------------------------------- enum PerformanceEventType_t { EVENTTYPE_INVALID, EVENTTYPE_CAMERA_CHANGE_BEGIN, EVENTTYPE_CAMERA_CHANGE_FIRSTPERSON = EVENTTYPE_CAMERA_CHANGE_BEGIN, EVENTTYPE_CAMERA_CHANGE_THIRDPERSON, EVENTTYPE_CAMERA_CHANGE_FREE, EVENTTYPE_CAMERA_CHANGE_END = EVENTTYPE_CAMERA_CHANGE_FREE, EVENTTYPE_CHANGEPLAYER = EVENTTYPE_CAMERA_CHANGE_END + 512, // Leave plenty of room for camera types EVENTTYPE_CAMERA_SETVIEW, EVENTTYPE_TIMESCALE, }; //---------------------------------------------------------------------------------------- #endif // CL_PERFORMANCE_COMMON_H