//----------------------------------------------------------------------------- // REPLAY.VPC // // Project Script // // Files in the project that begin with "cl_" should not be built if the // DEDICATED macro is defined. // //----------------------------------------------------------------------------- $macro SRCDIR ".." $Macro OUTBINDIR "$SRCDIR\..\game\bin" // NOTE: We don't want to include source_replay.vpc here. The only purpose // REPLAY_ENABLED // serves in this project is for includes like netmessages.h // which need REPLAY_ENABLED to be defined in order to build properly. $include "$SRCDIR\vpc_scripts\source_dll_base.vpc" $Configuration { $Compiler { // REPLAY_ENABLED is set here for netmessages.h $PreprocessorDefinitions "$BASE;REPLAY_DLL;REPLAY_ENABLED" $PreprocessorDefinitions "$BASE;DEDICATED;SWDS" [$DEDICATED] $PreprocessorDefinitions "$BASE;CURL_STATICLIB" [$WIN32] } $Linker { // 360 will auto generate a def file for this import library $ModuleDefinitionFile " " [$X360] $AdditionalOptions "$BASE /AUTODEF:xbox\xbox.def" [$X360] $SystemLibraries "iconv;z" [$OSXALL] $SystemLibraries "rt;" [$LINUXALL] $SystemLibraries "$BASE;curl-gnutls" [$LINUXALL] $AdditionalDependencies "$BASE ws2_32.lib" [$WINDOWS] } } $Macro REPLAY_COMMON_HEADERS_TITLE "replay_common.lib headers" $Project "replay" { $Include "$SRCDIR\replay\common\headers.vpc" $Folder "Source Files" { $File "baserecordingsession.cpp" $File "baserecordingsessionblock.cpp" $File "baserecordingsessionblockmanager.cpp" $File "baserecordingsessionmanager.cpp" $File "basethinker.cpp" $File "compression.cpp" $File "cl_commands.cpp" [!$DEDICATED] $File "cl_cvars.cpp" [!$DEDICATED] $File "cl_downloader.cpp" [!$DEDICATED] $File "cl_recordingsession.cpp" [!$DEDICATED] $File "cl_recordingsessionblock.cpp" [!$DEDICATED] $File "cl_recordingsessionblockmanager.cpp" [!$DEDICATED] $File "cl_recordingsessionmanager.cpp" [!$DEDICATED] $File "cl_renderqueue.cpp" [!$DEDICATED] $File "cl_replaycontext.cpp" [!$DEDICATED] $File "cl_replaymanager.cpp" [!$DEDICATED] $File "cl_replaymovie.cpp" [!$DEDICATED] $File "cl_replaymoviemanager.cpp" [!$DEDICATED] $File "cl_performancecontroller.cpp" [!$DEDICATED] $File "cl_performancemanager.cpp" [!$DEDICATED] $File "cl_screenshotmanager.cpp" [!$DEDICATED] $File "cl_sessionblockdownloader.cpp" [!$DEDICATED] $File "cl_sessioninfodownloader.cpp" [!$DEDICATED] $File "errorsystem.cpp" $File "$SRCDIR\common\imageutils.cpp" [!$DEDICATED] $File "managertest.cpp" [!$DEDICATED] $File "$SRCDIR\common\netmessages.cpp" $File "replay_dbg.cpp" $File "replay_reconstructor.cpp" [!$DEDICATED] $File "replaysystem.cpp" $File "sessioninfoheader.cpp" $File "shared_cvars.cpp" $File "shared_replaycontext.cpp" $File "spew.cpp" $File "sv_basejob.cpp" $File "sv_commands.cpp" $File "sv_filepublish.cpp" $File "sv_fileservercleanup.cpp" $File "sv_cvars.cpp" $File "sv_publishtest.cpp" $File "sv_recordingsession.cpp" $File "sv_recordingsessionblock.cpp" $File "sv_recordingsessionmanager.cpp" $File "sv_recordingsessionblockmanager.cpp" $File "sv_replaycontext.cpp" $File "sv_sessionblockpublisher.cpp" $File "sv_sessioninfopublisher.cpp" $File "sv_sessionpublishmanager.cpp" $File "sv_sessionrecorder.cpp" $File "thinkmanager.cpp" } $Folder "Header Files" { $File "baserecordingsession.h" $File "baserecordingsessionblock.h" $File "baserecordingsessionblockmanager.h" $File "baserecordingsessionmanager.h" $File "basethinker.h" $File "cl_downloader.h" [!$DEDICATED] $File "cl_recordingsession.h" [!$DEDICATED] $File "cl_recordingsessionblock.h" [!$DEDICATED] $File "cl_recordingsessionblockmanager.h" [!$DEDICATED] $File "cl_recordingsessionmanager.h" [!$DEDICATED] $File "cl_renderqueue.h" [!$DEDICATED] $File "cl_replaycontext.h" [!$DEDICATED] $File "cl_replaymanager.h" [!$DEDICATED] $File "cl_replaymovie.h" [!$DEDICATED] $File "cl_replaymoviemanager.h" [!$DEDICATED] $File "cl_performance_common.h" [!$DEDICATED] $File "cl_performancecontroller.h" [!$DEDICATED] $File "cl_performancemanager.h" [!$DEDICATED] $File "cl_screenshotmanager.h" [!$DEDICATED] $File "cl_sessionblockdownloader.h" [!$DEDICATED] $File "cl_sessioninfodownloader.h" [!$DEDICATED] $File "compression.h" $File "errorsystem.h" $File "genericpersistentmanager.h" $File "$SRCDIR\common\engine\idownloadsystem.h" $File "$SRCDIR\common\replay\ienginereplay.h" $File "$SRCDIR\common\imageutils.h" [!$DEDICATED] $File "ithinker.h" $File "ithinkmanager.h" $File "managertest.h" [!$DEDICATED] $File "$SRCDIR\common\netmessages.h" $File "$SRCDIR\common\replay\rendermovieparams.h" [!$DEDICATED] $File "replay_dbg.h" $File "replay_reconstructor.h" [!$DEDICATED] $File "replaysystem.h" $File "sessioninfoheader.h" $File "shared_replaycontext.h" $File "spew.h" $File "sv_basejob.h" $File "sv_filepublish.h" $File "sv_fileservercleanup.h" $File "sv_publishtest.h" $File "sv_recordingsession.h" $File "sv_recordingsessionblock.h" $File "sv_recordingsessionblockmanager.h" $File "sv_recordingsessionmanager.h" $File "sv_replaycontext.h" $File "sv_sessionblockpublisher.h" $File "sv_sessioninfopublisher.h" $File "sv_sessionpublishmanager.h" $File "sv_sessionrecorder.h" $File "thinkmanager.h" } $Folder "Public Header Files" { $File "$SRCDIR\common\replay\iclientreplay.h" $File "$SRCDIR\common\replay\iclientreplaycontext.h" $File "$SRCDIR\common\replay\iqueryablereplayitem.h" $File "$SRCDIR\common\replay\irecordingsession.h" $File "$SRCDIR\common\replay\irecordingsessionblockmanager.h" $File "$SRCDIR\common\replay\ireplayrenderqueue.h" $File "$SRCDIR\common\replay\ireplaycamera.h" $File "$SRCDIR\common\replay\ireplayerrorsystem.h" $File "$SRCDIR\common\replay\ireplaysystem.h" $File "$SRCDIR\common\replay\ireplayfactory.h" $File "$SRCDIR\common\replay\ireplaycontext.h" $File "$SRCDIR\common\replay\ireplaymanager.h" $File "$SRCDIR\common\replay\ireplaymovie.h" $File "$SRCDIR\common\replay\ireplaymoviemanager.h" $File "$SRCDIR\common\replay\ireplaymovierenderer.h" $File "$SRCDIR\common\replay\irecordingsessionmanager.h" $File "$SRCDIR\common\replay\ireplayperformancecontroller.h" $File "$SRCDIR\common\replay\ireplayperformancemanager.h" $File "$SRCDIR\common\replay\ireplayperformanceplaybackhandler.h" $File "$SRCDIR\common\replay\ireplayscreenshotmanager.h" $File "$SRCDIR\common\replay\ireplayscreenshotsystem.h" $File "$SRCDIR\common\replay\ireplayserializeable.h" $File "$SRCDIR\common\replay\ireplaysessionrecorder.h" $File "$SRCDIR\common\replay\iserverengine.h" $File "$SRCDIR\common\replay\iserverreplaycontext.h" } $Folder "Link Libraries" { $Lib tier2 $Lib mathlib $Lib bitmap $Lib $LIBCOMMON\replay_common $Lib $LIBCOMMON\lzma $Lib vtf $Lib "$LIBCOMMON/bzip2" $Lib "$LIBCOMMON/libjpeg" [!$DEDICATED] $Libexternal $LIBCOMMON/libcrypto [$OSXALL] $Libexternal "$SRCDIR\lib\common\$(CRYPTOPPDIR)\libcrypto" [$LINUXALL] $Libexternal libpng [!$VS2015] $Libexternal $LIBCOMMON/libpng [$VS2015] $ImpLib "$LIBCOMMON\curl" [$OSXALL] $Lib "$LIBCOMMON\libcurl" [$WIN32&&!$VS2015] $Lib "libz" [$WIN32] $Libexternal libz [$LINUXALL] } }