//========= Copyright Valve Corporation, All rights reserved. ============// // //=======================================================================================// #include "sv_recordingsessionblock.h" #include "qlimits.h" #include "sv_fileservercleanup.h" #include "sv_replaycontext.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h" //---------------------------------------------------------------------------------------- CServerRecordingSessionBlock::CServerRecordingSessionBlock( IReplayContext *pContext ) : CBaseRecordingSessionBlock( pContext ), m_nWriteStatus( WRITESTATUS_INVALID ), m_pPublisher( NULL ) { } bool CServerRecordingSessionBlock::Read( KeyValues *pIn ) { if ( !BaseClass::Read( pIn ) ) return false; m_nWriteStatus = (WriteStatus_t)pIn->GetInt( "write_status", (int)WRITESTATUS_INVALID ); Assert( m_nWriteStatus != WRITESTATUS_INVALID ); V_strcpy_safe( m_szFullFilename, pIn->GetString( "filename" ) ); Assert( V_strlen( m_szFullFilename ) > 0 ); return true; } void CServerRecordingSessionBlock::Write( KeyValues *pOut ) { BaseClass::Write( pOut ); pOut->SetInt( "write_status", (int)m_nWriteStatus ); Assert( m_nWriteStatus != WRITESTATUS_INVALID ); pOut->SetString( "filename", m_szFullFilename ); } void CServerRecordingSessionBlock::OnDelete() { BaseClass::OnDelete(); SV_GetFileserverCleaner()->MarkFileForDelete( V_UnqualifiedFileName( m_szFullFilename ) ); } //----------------------------------------------------------------------------------------