//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // //============================================================================= #ifndef MODWIZARD_INTRO_H #define MODWIZARD_INTRO_H #ifdef _WIN32 #pragma once #endif #include #include #include "configs.h" // --------------------------------------------------------------------------------------------------------------------- // // CreateModWizard sub panel 1. // This panel just tells them about the wizard and what it's going to do, and gives them a chance to cancel. // --------------------------------------------------------------------------------------------------------------------- // namespace vgui { class CModWizardSubPanel_Intro : public WizardSubPanel { public: typedef WizardSubPanel BaseClass; public: CModWizardSubPanel_Intro( Panel *parent, const char *panelName ); virtual WizardSubPanel* GetNextSubPanel(); virtual void OnDisplayAsNext(); virtual void PerformLayout(); virtual bool OnNextButton(); ModType_t GetModType(); RadioButton *m_pModHL2Button; RadioButton *m_pModHL2MPButton; RadioButton *m_pModFromScratchButton; RadioButton *m_pSourceCodeOnlyButton; }; } #endif // MODWIZARD_INTRO_H