//----------------------------------------------------------------------------- // SDKLAUNCHER.VPC // // Project Script //----------------------------------------------------------------------------- $Macro SRCDIR ".." $Macro OUTBINDIR "$SRCDIR\..\game\bin" $Include "$SRCDIR\vpc_scripts\source_exe_win_win32_base.vpc" $Configuration { $Compiler { $AdditionalIncludeDirectories "$BASE,$SRCDIR\utils\common" $PreprocessorDefinitions "$BASE;VERSION_SAFE_STEAM_API_INTERFACES" } $Linker { $AdditionalDependencies "$BASE odbc32.lib odbccp32.lib WS2_32.LIB" } } $Project "SDKLauncher" { $Folder "Source Files" { $File "$SRCDIR\common\ConfigManager.cpp" $File "$SRCDIR\common\SourceAppInfo.cpp" $File "configs.cpp" $File "CreateModWizard.cpp" $File "CreateModWizard.h" $File "$SRCDIR\public\filesystem_init.cpp" $File "$SRCDIR\public\registry.cpp" $File "Main.cpp" $File "min_footprint_files.cpp" $File "ModConfigsHelper.cpp" $File "ModWizard_CopyFiles.cpp" $File "ModWizard_Finished.cpp" $File "ModWizard_GetModInfo.cpp" $File "ModWizard_Intro.cpp" $File "ModWizard_TemplateOptions.cpp" $File "$SRCDIR\public\registry.cpp" $File "sdklauncher_main.h" $File "SDKLauncherDialog.cpp" $File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" } $Folder "Header Files" { $File "$SRCDIR\common\ConfigManager.h" $File "configs.h" $File "$SRCDIR\public\filesystem_init.h" $File "$SRCDIR\public\tier1\interface.h" $File "min_footprint_files.h" $File "ModConfigsHelper.h" $File "ModWizard_CopyFiles.h" $File "ModWizard_GetModInfo.h" $File "ModWizard_Intro.h" $File "ModWizard_TemplateOptions.h" $File "SDKLauncherDialog.h" } $Folder "Resource Files" { $File "icon2.ico" $File "Script1.rc" $File "steam.ico" } $Folder "Link Libraries" { $Lib appframework $ImpLib steam_api $Lib tier2 $Lib tier3 $Lib vgui_controls $Lib mathlib } }